LC 6.1.2 & iOS7

Getting into LiveCode for iOS? Ask your questions here.

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Dixie
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LC 6.1.2 & iOS7

Post by Dixie »

I have a stack running in iOS 6.1.3 that sets up a systembeep in the openStack handler

Code: Select all

set the beepSound to specialFolderPath("engine") & "/shortbeep.aiff"
but when I run this against iOS7 under LC 6.1.2 - rc1 the stack won't run in the simulator. I have to comment out this line of script and remove the sound file 'shortbeep.aiff' for it to work...

Anyone seeing other anomolies in their introduction to LC 6.1.2 - rc1 and iOS7 ?

Dixie
Jellicle
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Re: LC 6.1.2 & iOS7

Post by Jellicle »

Ask and answer seem flakey too :(

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Jeremy_R
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Re: LC 6.1.2 & iOS7

Post by Jeremy_R »

Yeah having some issues with specialFolderPath("engine") too. It works fine in iOS6.
Dixie
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Re: LC 6.1.2 & iOS7

Post by Dixie »

LC 6.1.2 rc2... has sorted out the problems that I was having when importing files through the 'copy files pane'...:-)
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