non-public symbols automatic rejection?
Moderators: FourthWorld, heatherlaine, Klaus, kevinmiller, robinmiller
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- Posts: 23
- Joined: Wed Oct 31, 2007 9:16 pm
non-public symbols automatic rejection?
Was submitting a new version of an app to iTunes through Application Loader (last version submitted about a year ago) and get the following:
"The app references non-public symbols in [app name]: MPMoviePlayerContentPreLoadDidFinishNotification"
I have zero idea what it's talking about - I don't use any movie player in my app at all.
Built with LC 6.6.2 and XCode 5.1.1
Ideas?
"The app references non-public symbols in [app name]: MPMoviePlayerContentPreLoadDidFinishNotification"
I have zero idea what it's talking about - I don't use any movie player in my app at all.
Built with LC 6.6.2 and XCode 5.1.1
Ideas?
Re: non-public symbols automatic rejection?
What sort of external libraries are you using?
We are running into this same issue recently. It seems to be new since we just submitted the same app a week ago with very few changes. We haven't yet sorted out what might be causing it.
We are running into this same issue recently. It seems to be new since we just submitted the same app a week ago with very few changes. We haven't yet sorted out what might be causing it.
Re: non-public symbols automatic rejection?
Hi
I'm getting this error as well.
Externals used - mergAV & mergMicrophone.
regards
alex
I'm getting this error as well.
Externals used - mergAV & mergMicrophone.
regards
alex
~ alex ~
Re: non-public symbols automatic rejection?
Team,
I am also getting same message with Livecode 6.6.2 (rc 3).
I upgraded to 7.0 (rc 1) and was able to sucessfuly send app to store but app got rejected with same error.
I am using MobGui, and externals from MergExt MergMK, MergBanner and MergBGTask
please help.
Jit.
I am also getting same message with Livecode 6.6.2 (rc 3).
I upgraded to 7.0 (rc 1) and was able to sucessfuly send app to store but app got rejected with same error.
I am using MobGui, and externals from MergExt MergMK, MergBanner and MergBGTask
please help.
Jit.
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- Posts: 23
- Joined: Wed Oct 31, 2007 9:16 pm
Re: non-public symbols automatic rejection?
Glad to see it's not just me - but anxious to get a fix!
The only thing I'm using is libAltMobileResizer
The only thing I'm using is libAltMobileResizer
Re: non-public symbols automatic rejection?
I think it has already been submitted to bugzilla.
bug #13354
regards
alex
bug #13354
regards
alex
~ alex ~
Re: non-public symbols automatic rejection?
I am also getting the same thing.
Like Kelly, I am using libAltMobileResizer.
Regards,
Genie
Like Kelly, I am using libAltMobileResizer.
Regards,
Genie
Re: non-public symbols automatic rejection?
Ditto, same problem here.
Tried using 6.6.2 and 7 (rc1).
Tried using 6.6.2 and 7 (rc1).
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- Posts: 23
- Joined: Wed Oct 31, 2007 9:16 pm
Re: non-public symbols automatic rejection?
I actually took all substacks out - I forgot resizing for display resolution is now built into livecode so i no longer need the resizer substack.
Still same problem
Still same problem
Re: non-public symbols automatic rejection?
Hi guys,
did you try with LC 6.6.3, which is out for a couple of days?
Best
Klaus
did you try with LC 6.6.3, which is out for a couple of days?
Best
Klaus
Re: non-public symbols automatic rejection?
I will give 6.6.3 a try.
Re: non-public symbols automatic rejection?
Error did not appear when I built my app thru 6.6.3. I was able to successfully upload the app to iTunes.
Thanks Klaus!
Thanks Klaus!
Re: non-public symbols automatic rejection?
I'm also getting this problem, having developed my app with 6.5.2.
I can't upgrade to 6.6.3 as that has an unresolved bug (13245) which upsets my use of email in the app.
After a very long time building our app with LiveCode we seem to have hit a brick wall right at the end of the process.
I'm desperate for some help!
I can't upgrade to 6.6.3 as that has an unresolved bug (13245) which upsets my use of email in the app.
After a very long time building our app with LiveCode we seem to have hit a brick wall right at the end of the process.
I'm desperate for some help!
Re: non-public symbols automatic rejection?
Hi Klaus,Klaus wrote:Hi guys,
did you try with LC 6.6.3, which is out for a couple of days?
Best
Klaus
Using Livecode 6.6.3 solved the problem. Thank you for your continously help in this forum.
Thomas