5.5.4 and code signing

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KennyR
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5.5.4 and code signing

Post by KennyR » Thu Jan 23, 2014 3:18 pm

Hello everyone....I have been gone for a while and decided to come back and kick the tires once again..so I apologize if this has been covered already. I am attempting to build a standalone in LC 5.5.4 and keep getting a code signing error when I attempt to build. I have done everything I can think to do by creating new keychain entries and new provisioning files and certs, and mobile support is functioning properly, but still get the error. Now, if I build using the community edition 6.1.3 everything works as expected. Are we no longer able to build standalone's with 5.5.4 or older?

Mark
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Re: 5.5.4 and code signing

Post by Mark » Thu Jan 23, 2014 3:21 pm

Hi,

You might want to download and install 5.5.5 first and see if it works for you.

Actually, I can imagine that 5.5.4/5.5.5 work only with older version of XCode.

Kind regards,

Mark
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KennyR
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Re: 5.5.4 and code signing

Post by KennyR » Thu Jan 23, 2014 3:25 pm

Thanks Mark....I would do that, but this is where my commercial license ends... 5.5.5 is juuuust out of reach! Thanks for the reply...

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Re: 5.5.4 and code signing

Post by Mark » Thu Jan 23, 2014 3:29 pm

Hi,

Are you sure that 5.5.5 isn't a free update? Maybe you should write to support. 5.5.4 was a useless update and 5.5.5 fixed that.

Kind regards,

Mark
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KennyR
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Re: 5.5.4 and code signing

Post by KennyR » Thu Jan 23, 2014 3:34 pm

Wow...did not know that....Let me check and I'll report back...thanks so much Mark

KennyR
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Re: 5.5.4 and code signing

Post by KennyR » Thu Jan 23, 2014 3:36 pm

Mark....I have been looking at the newest version for I don't know how long and never noticed it! lol! I don't know how that got past me....I am going to download it now and try it...hopefully no code signing issues arise...I'll let ya know...

KennyR
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Re: 5.5.4 and code signing

Post by KennyR » Thu Jan 23, 2014 3:41 pm

yeah same problem as before....I am going to do some trial and error with it today and see what I can do to get it working....maybe it is just not working with the newest version of xCode....I guess I could use another version of xCode, but I am unsure if apple would accept builds done in another version of xCode....Now I remember why I walked away for a few months....this can be frustrating...

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Re: 5.5.4 and code signing

Post by LCNeil » Thu Jan 23, 2014 3:45 pm

Hi Kenny,

Support for the latest version of Xcode was introduced in LiveCode 6.1.2 so this could explain why your are experiencing this error with 5.5.5

In regards to Apple accepting builds, as of the 1st Feb 2014 it will be a requirement to build your iOS applications with Xcode 5 if you wish to have them in the store. Up until this time, builds with previous revisions of Xcode should still be be accepted.

Kind Regards,

Neil Roger
--
RunRev Support Team ~ http://www.runrev.com

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Re: 5.5.4 and code signing

Post by Mark » Thu Jan 23, 2014 3:52 pm

So, which version of XCode are you using, KennyR? If you just want to build an app to test on your own device, this should be possible with LC 5.5.5 and the right version of XCode (preferably 4.2 if you are still using OSX 10.6.8).

Kind regards,

Mark
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KennyR
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Re: 5.5.4 and code signing

Post by KennyR » Thu Jan 23, 2014 4:11 pm

okay I am using on my mac OS X 10.9.1, Xcode 5.0.2 and LC 5.5.5

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Re: 5.5.4 and code signing

Post by Mark » Thu Jan 23, 2014 4:20 pm

That explains it. Looks like you have to buy a new license if you want to publish apps for iOS.

Mark
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KennyR
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Re: 5.5.4 and code signing

Post by KennyR » Thu Jan 23, 2014 4:42 pm

Well I guess there is no avoiding it....hate to shell out another 500 bucks but oh well...too bad the community version is not able to be submitted for iOS apps...Thanks for saving me a whole day of frustration! :roll:

MaxV
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Re: 5.5.4 and code signing

Post by MaxV » Thu Jan 23, 2014 4:55 pm

Wait, there is a bug in signature also on Android. See: http://quality.runrev.com/show_bug.cgi?id=11267
I would wait some news about it
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KennyR
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Re: 5.5.4 and code signing

Post by KennyR » Thu Jan 23, 2014 5:13 pm

MaxV....Thank you for your post...I checked out the report and hope that IOS is included in that...Looks like this was introduced back in October of last year so hopefully we will see something soon on this problem..

LC4iOS
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Re: 5.5.4 and code signing

Post by LC4iOS » Fri Jan 24, 2014 6:01 am

KennyR wrote:okay I am using on my mac OS X 10.9.1, Xcode 5.0.2 and LC 5.5.5
Yes, all OK.

I'm using these versions to build for iOS.

My Step -by- Step instructions:
http://forums.runrev.com/viewtopic.php? ... =15#p91921

My code signing issues was solved when I stopped trying to build Universal.

Another issue popped up when building to one folder ($Apps) errors
then built properly building to a different folder ($Projects).
I don't know why.


And I'll remind developers the $500 for LiveCode 6.x commercial is a yearly automatically renewed subscription.

I don't think LiveCode is actually tied into xCode.
We're just using the tools in xCode that lookup our computer details, iOS developers membership details and projects build details etc from the developer portal.
And LiveCode uses the files built in xCode for testing and distribution etc.

xCode 5.0.2 has automated a lot of the procedures from previous versions.
So even experienced professionals may be able to find easier ways to build following my Step -by- Step instructions.

LC 5.5.4 to 5.5.5 is free.
Last edited by LC4iOS on Fri Jan 24, 2014 9:45 pm, edited 6 times in total.
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