Hi,
I have an bitmap header at the top of the iphone screen,
a bitmap at the bottom of the screen and
in the middle of the screen, I have a IOS browser control.
I encounter two problems :
1/ The top of the browser is alway different than the top of the rect of the graphic that helps me to place the browser
2/ The graphic in the bottom of the screen is always overlayed ny the IOS browser control.
I have sent the IOS control to the back and the two image controls are layered at the front, but the browser control always masks the image control at the bottom of the screen.
What could be wrong ?
Frédéric
IOS Browser control overlay graphics
Moderators: FourthWorld, heatherlaine, Klaus, kevinmiller, robinmiller
Re: IOS Browser control overlay graphics
Nothing
The browser control is always on top unfortunately
I had the same problem in my published app...
You just have to redesign your screen, sorry !
Georges
The browser control is always on top unfortunately
I had the same problem in my published app...
You just have to redesign your screen, sorry !
Georges
Re: IOS Browser control overlay graphics
ok, this is a bad news.
But let says it goes on top.
What about its size ? It could be smaller than the screen and be centered on the middle of the screen, right ?
But let says it goes on top.
What about its size ? It could be smaller than the screen and be centered on the middle of the screen, right ?
Re: IOS Browser control overlay graphics
Yes any rectangle. The official example gives you solutions for that (somewhere on this forum)
Resolved: IOS Browser control overlay graphics
I have found the solution !!
If you want that your Native Control respects the size of the rect your are programming, you have to set
iphoneUseDeviceResolution true, true
at the preOpenStack script.
I have forgotten the second "true" setting wich is to adapt the native control to the size of the screen.
I have found the information into the release note as the documentation of livecode missed that point (see iphoneUseDeviceResolution article).
Hope this helps people there
If you want that your Native Control respects the size of the rect your are programming, you have to set
iphoneUseDeviceResolution true, true
at the preOpenStack script.
I have forgotten the second "true" setting wich is to adapt the native control to the size of the screen.
I have found the information into the release note as the documentation of livecode missed that point (see iphoneUseDeviceResolution article).
Hope this helps people there
