touch objects for iPhone
Moderators: FourthWorld, heatherlaine, Klaus, kevinmiller, robinmiller
touch objects for iPhone
If you want your list on the iPhone or any other touch device it is not easy to code the "touch" into the objects. A touch is different from a mouseClick, since on a touch-device you often have a mouseMove message between mouseDown and mouseUp. If you want your object to scroll then you have to have a mouseMove handler. But then you have to figure out whether the user wants to scroll or click.
I learned this from an attempt to make a scrolling list field like in the address book of the iPhone. I guess this will be a fairly common interface element on any touch device. It allows you to scroll a list and to select one line of that list. Easily done in a mouse-driven environment, but tricky in a touch environment.
What RevMobile needs are objects for the mobile/touch interface. This with regards to functionality but also as far as design is concerned. This is currently up to the individual developer to implement.
I post this as a revlet:
http://berndniggemann.on-rev.com/iphonelistfieldrevlet/
and as a zipped stack
http://berndniggemann.on-rev.com/iphone ... vecode.zip
a "slotmachine" i.e. a endlessly scrolling "wheel" field, like on the iPhone to set timers etc. can be found here:
as revlet
http://berndniggemann.on-rev.com/slotma ... inerevlet/
as zipped stack
http://berndniggemann.on-rev.com/slotma ... ne.rev.zip
If you have comments/improvements/questions, they are welcome.
regards
Bernd
I learned this from an attempt to make a scrolling list field like in the address book of the iPhone. I guess this will be a fairly common interface element on any touch device. It allows you to scroll a list and to select one line of that list. Easily done in a mouse-driven environment, but tricky in a touch environment.
What RevMobile needs are objects for the mobile/touch interface. This with regards to functionality but also as far as design is concerned. This is currently up to the individual developer to implement.
I post this as a revlet:
http://berndniggemann.on-rev.com/iphonelistfieldrevlet/
and as a zipped stack
http://berndniggemann.on-rev.com/iphone ... vecode.zip
a "slotmachine" i.e. a endlessly scrolling "wheel" field, like on the iPhone to set timers etc. can be found here:
as revlet
http://berndniggemann.on-rev.com/slotma ... inerevlet/
as zipped stack
http://berndniggemann.on-rev.com/slotma ... ne.rev.zip
If you have comments/improvements/questions, they are welcome.
regards
Bernd
Re: touch objects for iPhone
Thanks Bernd.
much appreciated.
Paul
much appreciated.
Paul
Re: touch objects for iPhone
Thank you very much Bernd for your reply and this post ! 

Re: touch objects for iPhone
Hi,
Thanks a lot for your assistance!
I am more looking for the real slot machine emulator like those in the casino. Do you have any scripts or codes for that by chance?
Thanks,
JYST
Thanks a lot for your assistance!
I am more looking for the real slot machine emulator like those in the casino. Do you have any scripts or codes for that by chance?
Thanks,
JYST
Re: touch objects for iPhone
Hi, thanks for the post anyway. I am not looking for slot machine for iphone. I am looking for a real casino slot machine emulator. Can anyone here help me please?
Thanks,
JYST
Thanks,
JYST
Re: touch objects for iPhone
Hi Ystan,
lets discuss this in the original thread since what you have in mind is not for iOS/mobile.
http://forums.runrev.com/phpBB2/viewtop ... 624#p32624
Kind regards
Bernd
lets discuss this in the original thread since what you have in mind is not for iOS/mobile.
http://forums.runrev.com/phpBB2/viewtop ... 624#p32624
Kind regards
Bernd
Re: touch objects for iPhone
Hi, thanks for the post anyway. I am not looking for slot machine for iphone. I am looking for a real casino slot machine emulator. Can anyone here help me please?bn wrote:If you want your list on the iPhone or any other touch device it is not easy to code the "touch" into the objects. A touch is different from a mouseClick, since on a touch-device you often have a mouseMove message between mouseDown and mouseUp. If you want your object to scroll then you have to have a mouseMove handler. But then you have to figure out whether the user wants to scroll or click.
I learned this from an attempt to make a scrolling list field like in the address book of the iPhone. I guess this will be a fairly common interface element on any touch device. It allows you to scroll a list and to select one line of that list. Easily done in a mouse-driven environment, but tricky in a touch environment.
What RevMobile needs are objects for the mobile/touch interface. This with regards to functionality but also as far as design is concerned. This is currently up to the individual developer to implement.
I post this as a revlet:
a "slotmachine" i.e. a endlessly scrolling "wheel" field, like on the iPhone to set timers etc. can be found here:
as revlet
regards
Bernd
Thanks,
JYST