Native Tree view control

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gramsci
Posts: 1
Joined: Fri Jan 12, 2007 5:29 pm

Native Tree view control

Post by gramsci » Tue Jan 23, 2007 11:36 am

It would be great to have a built in tree view control that was rendered with native appearance on Windows and OS X.

Lynn
Posts: 110
Joined: Thu Feb 23, 2006 7:43 pm

Re: Native Tree view control

Post by Lynn » Tue Jan 23, 2007 11:05 pm

gramsci wrote:It would be great to have a built in tree view control that was rendered with native appearance on Windows and OS X.
I believe there is a third party tool out there. Anyone use it?
Best regards,


Lynn Fredricks
Paradigma Software - Ultra Fast Database & Reporting Platform for LiveCode
http://www.paradigmasoft.com

verlsnake
Posts: 22
Joined: Mon Jan 28, 2008 5:42 pm

Post by verlsnake » Fri Feb 13, 2009 6:35 pm

I have just skimmed through the latest revUp Newsletter and am quite pleased about the latest addition to the RR 3.5 product:
- An enhanced data grid and table control ! Which allows the use of arbitrary formatting and controls in its fields !

So immediately this question arises: What about a decent, powerful tree control, too ? I am only aware of one such Revolution tree control:
- iMed Tree Manager & Tree Field - version 1.3
http://www.imed-edition.net/rev/treemanager/index.html

Is this still the recommended tree control ? And does it go hand in hand with the new Revolution native grid control ?

Garrett
Posts: 386
Joined: Sat Apr 08, 2006 8:15 am
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Post by Garrett » Fri Feb 13, 2009 7:10 pm

Don't forget that it is more than possible to write your own treeview in Rev.

Here's a screenshot of a basic one I made this past year using nothing but a field in list mode and some html. It's only a 1 sub node limited tree though.

Image

And there are other ways of creating treeviews in Rev too besides the way I've done here.

And if you're limited on time or just do not want to hassle with it, that treeview in the link up above here looks very comprehensive and might be worth the investment to you.

dcipher
Posts: 4
Joined: Tue Aug 25, 2009 4:35 pm

Post by dcipher » Tue Aug 25, 2009 4:41 pm

I would second that request and also say that the loading of nodes should be very fast. I have used the default windows treeview control and it is unuseable if you have more then several hundred nodes because it becomes extremely slow. I know of third party products that can handle millions of nodes very fast so my request would be for a treeview that is also very quick.

Simon

whelkybaby
Posts: 47
Joined: Sat Nov 17, 2007 6:04 pm

Post by whelkybaby » Sat Oct 10, 2009 4:09 pm

Hi all,

I've been working on a commercial grade treeview on and off for the last couple of months now.

The key features that are applicable to this thread is that it renders with native appearance on the Mac and Windows and it can paint up to 1,200 nodes almost instantly. You can actually have countless many more nodes behind the scenes but the physical limits of a Rev field mean 1,200 is about all that can fit. If 1,200 nodes aren't enough, I have ideas as to how to crack this for a future version.

The tree is in beta at the moment and I anticipate a formal release in a month's time. All that is left is to finish off the final few commands and the documentation.

More info, blog posts with screenshots etc. can be found over at www.theworcestersource.com .

Cheers,


Steve

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