Animation Engine with 8.1.2 Release on Windows 10
Moderators: heatherlaine, kevinmiller, robinmiller, malte
Animation Engine with 8.1.2 Release on Windows 10
Hi,
Can anyone help me get started with Animation Engine with the 8.0 release on WIndows 10? I bought it but nothing works like the little documentation indicates it might. Of course most of anything written is years old. I am trying to do a Ken Burns Effect on a PNG image. I also have the image as a vector image created by Adobe Illustrator. I just can not make anything work. I could switch over to my Mac but thought I would throw out the question first.
Thanks
Greg
Can anyone help me get started with Animation Engine with the 8.0 release on WIndows 10? I bought it but nothing works like the little documentation indicates it might. Of course most of anything written is years old. I am trying to do a Ken Burns Effect on a PNG image. I also have the image as a vector image created by Adobe Illustrator. I just can not make anything work. I could switch over to my Mac but thought I would throw out the question first.
Thanks
Greg
Re: Animation Engine with 8.1.2 Release on Windows 10
Hey Greg,
I would be interested in what you see not working. Did you put the library into the messagepath by
start using stack "animationEngine" ?
If it is in use everything should still work as described in the docs.
For a Ken Burns effect, aeChangeRect is your friend.
All the best,
Malte
I would be interested in what you see not working. Did you put the library into the messagepath by
start using stack "animationEngine" ?
If it is in use everything should still work as described in the docs.
For a Ken Burns effect, aeChangeRect is your friend.
All the best,
Malte
Re: Animation Engine with 8.1.2 Release on Windows 10
Malte,
Thanks for the quick reply. I do have animationEngine in my stack. I am able to do the basic movement commands with graphics described in the docs. I am also able to skin a button with an image and then move that around. I am just having difficulty figuring out how to do effects on the button. I will try aeChangeRect. Do you have any example stacks with aeChangeRect? I found an example on the net of kind of what I want to do (barndoors) but it is using the aeScrollTo command which I could not find in the new documentation.
Thanks,
Greg
Thanks for the quick reply. I do have animationEngine in my stack. I am able to do the basic movement commands with graphics described in the docs. I am also able to skin a button with an image and then move that around. I am just having difficulty figuring out how to do effects on the button. I will try aeChangeRect. Do you have any example stacks with aeChangeRect? I found an example on the net of kind of what I want to do (barndoors) but it is using the aeScrollTo command which I could not find in the new documentation.
Thanks,
Greg
Re: Animation Engine with 8.1.2 Release on Windows 10
Hi,
I am able to use aeChangeRect but I am still missing something. I am sure this is my ignorance about animation. I have simple PNG image file of a beehive in a tree which I used to skin a button. I want to 'zoom' into see the beehive better and not the tree. I used aeChangeRect to bring my rectangle into look at the beehive but my whole button/graphic/image gets smaller. Is there a way to accomplish this 'zooming' effect while keeping the graphic/button/image the original size?
Thanks much,
Greg
I am able to use aeChangeRect but I am still missing something. I am sure this is my ignorance about animation. I have simple PNG image file of a beehive in a tree which I used to skin a button. I want to 'zoom' into see the beehive better and not the tree. I used aeChangeRect to bring my rectangle into look at the beehive but my whole button/graphic/image gets smaller. Is there a way to accomplish this 'zooming' effect while keeping the graphic/button/image the original size?
Thanks much,
Greg
Re: Animation Engine with 8.1.2 Release on Windows 10
Hi Greg,
you will have to use an actual image object for this, not a button. If you are changing the rect of the button, the image won't scale, just its bounding box will.
Hope that helps,
Malte
you will have to use an actual image object for this, not a button. If you are changing the rect of the button, the image won't scale, just its bounding box will.
Hope that helps,
Malte
Re: Animation Engine with 8.1.2 Release on Windows 10
Malte,
Thanks for the help. I made some good progress with my 'Ken Burn's' effects. Definitely made it easier using images.
One more question : Does AE have the equivalent function to LC's move where you specify the path with a graphic line? I tried the aeMoveTo with the random option but it does not look good for what I am trying to do. I am sure this is another case where I am missing the obvious.
Regards,
Greg
Thanks for the help. I made some good progress with my 'Ken Burn's' effects. Definitely made it easier using images.
One more question : Does AE have the equivalent function to LC's move where you specify the path with a graphic line? I tried the aeMoveTo with the random option but it does not look good for what I am trying to do. I am sure this is another case where I am missing the obvious.
Regards,
Greg
Re: Animation Engine with 8.1.2 Release on Windows 10
Hi Greg,
I never got around to wrap it into a single command. Please look at the example for movePolygonal
Hope that helps,
Malte
I never got around to wrap it into a single command. Please look at the example for movePolygonal
Hope that helps,
Malte
Re: Animation Engine with 8.1.2 Release on Windows 10
Thanks !! (Sorry for the delay - I have been off on holiday)