save command and standalone
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save command and standalone
Hello.
I did a test with save command.
All is correct :
The filepath is repected.
My stack is copied with all changes.
I can modify this new stack.
But when I create a standalone application, the save command doesn't work.
How do I make my save into a standalone application?
Is it possible in the same way as in build mode?
Thank you to direct me to the good way.
Pascal
I did a test with save command.
All is correct :
The filepath is repected.
My stack is copied with all changes.
I can modify this new stack.
But when I create a standalone application, the save command doesn't work.
How do I make my save into a standalone application?
Is it possible in the same way as in build mode?
Thank you to direct me to the good way.
Pascal
Re: save command and standalone
Hi Pascal,
A standalone cannot save changes to itself. Once as an .exe or .app the file is locked.
You'll need another method e.g. Splash stack;
http://lessons.runrev.com/m/4071/l/1737 ... pplication
Now that one mentions custom properties but it's not just related to them, almost anything can be changed and saved.
Simon
A standalone cannot save changes to itself. Once as an .exe or .app the file is locked.
You'll need another method e.g. Splash stack;
http://lessons.runrev.com/m/4071/l/1737 ... pplication
Now that one mentions custom properties but it's not just related to them, almost anything can be changed and saved.
Simon
I used to be a newbie but then I learned how to spell teh correctly and now I'm a noob!
Re: save command and standalone
Hi Simon
First thank you to your answer.
The link method works perfectly.
I put a lot of time answering because I meet another problem.
I built a standalone launcher that clone, rename a folder and run an application containing a stack and an other standalone launcher.
I make modifications in many cards (new folder)
I close application and run with the standalone launcher in this folder. All is saved and I can also modify cards, create new cards and so on. Good.
BUT if I use button that runs a script, that changes folder name, then I can't create new cards.
I did a test by manualy changing the name and everything works.
Yet used script seems to me correct.
An idea perhaps?
Pascal
First thank you to your answer.
The link method works perfectly.

I put a lot of time answering because I meet another problem.
I built a standalone launcher that clone, rename a folder and run an application containing a stack and an other standalone launcher.
I make modifications in many cards (new folder)
I close application and run with the standalone launcher in this folder. All is saved and I can also modify cards, create new cards and so on. Good.
BUT if I use button that runs a script, that changes folder name, then I can't create new cards.


I did a test by manualy changing the name and everything works.
Yet used script seems to me correct.
Code: Select all
rename folder " " to " "&" "
Pascal
Re: save command and standalone
Hi Pascal,
One thing to be aware of, this method might not pass iOS rules. If you are building for iPhone someone else has to answer if they were able to get the splash stack method into iTunes.
OK to your problem, I'm pretty sure you can not rename a folder that has a running stack in it (if that is what you are doing?). I think you will have to explain a little more before I can give you much help.
Simon
One thing to be aware of, this method might not pass iOS rules. If you are building for iPhone someone else has to answer if they were able to get the splash stack method into iTunes.
OK to your problem, I'm pretty sure you can not rename a folder that has a running stack in it (if that is what you are doing?). I think you will have to explain a little more before I can give you much help.
Simon
I used to be a newbie but then I learned how to spell teh correctly and now I'm a noob!
Re: save command and standalone
Hello Simon,
My OS is Windows.
You are right. I wanted launched to an open stack.
I didn't know that it was impossible.
I bypassed this by creating another stack to rename. It works.
Thank you for your help.
I almost finish my test but I think it might be simpler. Can I have your opinion if I transmit you my work.
If so, how to transmit? Link to the Cloud or other?
Pascal
My OS is Windows.
You are right. I wanted launched to an open stack.
I didn't know that it was impossible.
I bypassed this by creating another stack to rename. It works.
Thank you for your help.
I almost finish my test but I think it might be simpler. Can I have your opinion if I transmit you my work.
If so, how to transmit? Link to the Cloud or other?
Pascal
Re: save command and standalone
Hi Pascal,
Sure I'll take a look at the stack.
You'll have to zip it and upload via the "Upload Attachment" tab at the bottom of the "Post Reply" page.
Simon
Sure I'll take a look at the stack.
You'll have to zip it and upload via the "Upload Attachment" tab at the bottom of the "Post Reply" page.
Simon
I used to be a newbie but then I learned how to spell teh correctly and now I'm a noob!
Re: save command and standalone
Hello Simon.
Thank you, it's likeable.
I took some time to make a few cleaning
Objective:
1- Create notation files and folders.
2- Launch to modify and save again.
To use it, the unzipped file (CCF AA test) contains:
Stack launchers in folder "1App parts".
A folder "CREER" that must contain the standalone launcher (lancement) and the two stacks (Confirmation and Nouveau Dossier CCF1) .
The Standalone launcher (Lanceur) must be in the same folder that the folder "CREER".
The first launcher (Lanceur) allows information procedure, copy and rename (It is used to create every new folder, file and text).
The second must be use uniquely in the new renamed folder (It enables to modify and save this).
I tried to make a zip file with the standalones but the upload attachment don't work.
Pascal
Thank you, it's likeable.
I took some time to make a few cleaning
Objective:
1- Create notation files and folders.
2- Launch to modify and save again.
To use it, the unzipped file (CCF AA test) contains:
Stack launchers in folder "1App parts".
A folder "CREER" that must contain the standalone launcher (lancement) and the two stacks (Confirmation and Nouveau Dossier CCF1) .
The Standalone launcher (Lanceur) must be in the same folder that the folder "CREER".
The first launcher (Lanceur) allows information procedure, copy and rename (It is used to create every new folder, file and text).
The second must be use uniquely in the new renamed folder (It enables to modify and save this).
I tried to make a zip file with the standalones but the upload attachment don't work.
Pascal
- Attachments
-
- CCF AA test.zip
- (9.88 KiB) Downloaded 220 times
Re: save command and standalone
Hi Pascal,
Sorry for the delay but I couldn't understand what you were trying to do with your stack.
Simon
Sorry for the delay but I couldn't understand what you were trying to do with your stack.
Simon
I used to be a newbie but then I learned how to spell teh correctly and now I'm a noob!
Re: save command and standalone
Hi Simon
And now, understand you or want you a link with the two standalone launchers?
I tried again the upload (with stand.launch) but 8Mo don't pass.
My question is always the same: can i make more simply, or better at the level of the coding?
Best
Pascal
And now, understand you or want you a link with the two standalone launchers?
I tried again the upload (with stand.launch) but 8Mo don't pass.
My question is always the same: can i make more simply, or better at the level of the coding?
Best
Pascal
Re: save command and standalone
Hi Pascal,
I have a feeling there is probably an easier way to do what you want but I cannot really tell as I don't even understand what you are using 2 launchers for.
I could not get the stacks you posted to run with any results.
Simon
I have a feeling there is probably an easier way to do what you want but I cannot really tell as I don't even understand what you are using 2 launchers for.
I could not get the stacks you posted to run with any results.
Simon
I used to be a newbie but then I learned how to spell teh correctly and now I'm a noob!
Re: save command and standalone
Hi Simon
I have 2 launchers because the first create one copy of folder in which is the other launcher.
This second will serve only for the launch of the new folder.
It seemed to me simpler to include it in the reference folder.
I don't know how to explain differently. I would have to show you.
Good evening, I am going to bed), I works very early tomorrow. For information, here is the link with .exe.
https://www.dropbox.com/s/udodr97skw31m ... t.zip?dl=0
Pascal
I have 2 launchers because the first create one copy of folder in which is the other launcher.
This second will serve only for the launch of the new folder.
It seemed to me simpler to include it in the reference folder.
I don't know how to explain differently. I would have to show you.
Good evening, I am going to bed), I works very early tomorrow. For information, here is the link with .exe.
https://www.dropbox.com/s/udodr97skw31m ... t.zip?dl=0
Pascal