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Start a device on the iOS Simulator first

Posted: Fri May 10, 2019 6:32 pm
by melly
I can confirm that you need to start the iOS device in the Simulator first. I spent hours frustrated by the inability of LC to get the iOS Simulator to work (it kept timing out), only to discover later than I had to FIRST start a particular device (e.g. iPhone 6s) in the Simulator, then LC would transmit the app to it.