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Posted: Tue Jun 03, 2008 11:45 pm
by Mark
Hi Andres,


I think there are too many variable that determine a potential buyer's interest, to attach such a great value to download time. If your game is cool enough, people will download it and play. A few 100KB in file size doesn't matter much here, these days.

Best,

Mark

Posted: Wed Jun 04, 2008 3:50 pm
by andres
Hello Mark

You may think we are crazy, but we are reconsidering the movie option.

Are you aware of the movie problem I tried to explain?

Please find it here...
http://forums.runrev.com/phpBB2/viewtopic.php?t=553

Do you know if there is any workaround to this problem?

Thanks
Andres

Posted: Wed Jun 04, 2008 4:10 pm
by Mark
Hi Andres,

This might be your problem:

http://quality.runrev.com/qacenter/show_bug.cgi?id=6342

Best,

Mark

Posted: Wed Jun 04, 2008 4:17 pm
by andres
Not really Mark

Thanks
Andres

Posted: Wed Jun 04, 2008 5:42 pm
by Klaus
Hi andres,

please check these terms in the docs:
constantmask
framecount
currentframe
repeatcount

And you might take a look at my stack "The taming of the animated gif" in "RevOnline", user "klausimausi".


Best

Klaus