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Re: LCObjectPost on OS X...
Posted: Fri Jun 14, 2013 4:37 pm
by Janschenkel
@monte: I was looking at my old Quartam JVM External project, created with the good old externalsenvironment3 for desktop externals.
When I opened it with the latest Xcode, it wasn't too happy and mangled my build settings.
So I was wondering if you had a magic recipe
Jan Schenkel.
Re: LCObjectPost on OS X...
Posted: Fri Jun 14, 2013 5:09 pm
by mwieder
Oh... I am so keeping my old XCode version unning as long as I can...
Re: LCObjectPost on OS X...
Posted: Fri Jun 14, 2013 6:50 pm
by LCMark
Okay - have spent some time on lcidlc and externals in general today. I've now got Windows, Mac and Linux working with the 'lcidlc' system for external generation. Still a little bit more to do, but there is now a revtestexternal in the livecode repo on my externals feature branch that compiles and runs on the Desktop platforms. Anyone who wants to poke around can find it here:
https://github.com/runrevmark/livecode/ ... als_api_v5
Re: LCObjectPost on OS X...
Posted: Fri Jun 14, 2013 7:11 pm
by mwieder
On it.
Your message contains 6 characters. The minimum number of characters you need to enter is 10.
Re: LCObjectPost on OS X...
Posted: Fri Jun 14, 2013 7:28 pm
by LCMark
@mwieder: One word of warning - the derived files (EncodedSupport / EncodedJavaSupport) don't make properly on Linux so you might have to invoke those rules manually before lcidlc builds.
Re: LCObjectPost on OS X...
Posted: Fri Jun 14, 2013 9:29 pm
by mwieder
That's interesting.
I did a 'make development' after pulling your branch and it compiled with no problems. I haven't taken it farther yet. Did I miss something?
Re: LCObjectPost on OS X...
Posted: Fri Jun 14, 2013 9:39 pm
by LCMark
@mwieder: 'lcidlc' isn't tied into the global make script, nor is 'revtestexternal'... The fun starts when you try and build those

Re: LCObjectPost on OS X...
Posted: Fri Jun 14, 2013 10:10 pm
by monte
Great stuff! And thanks for merging in master... was having merge issues cherry picking last night and decided to watch game of thrones instead

Hodor!
Re: LCObjectPost on OS X...
Posted: Mon Jun 24, 2013 10:01 pm
by monte
Hmm... it looks like this stuff isn't going to make 6.1 or is there a chance it can be squeezed in? Perhaps cherry-pick just the stuff to get notify playing with threads nicely? I have a project that really needs this in commercial asap.
Re: LCObjectPost on OS X...
Posted: Tue Jun 25, 2013 11:45 am
by LCMark
@monte: It's okay - I hadn't forgotten

I pulled out the changes for getting LCObjectPost working on desktop and have merged those into develop and release-6.1.0 (via the feature-desktop_ping_wait branch in runrev/livecode). So hopefully you should be good to go with LCObjectPost with 6.1.0.
Re: LCObjectPost on OS X...
Posted: Tue Jun 25, 2013 12:28 pm
by monte
whew... thanks!