Hi,
I am messing around with the Demo version and I would like to see what the PP looks like on the iOS simulator. I have Xcode on my Mac, but I have not paid Apple the $99.00 yet. Can you still run the LiveCode in the simulator, or do I have to fork over the $99.00 first?
If you can, can someone tell me how that is done. When I try to save as a stand alone application, I get the error
"There was an error while saving the standalone application performing iOS device builds requires the iOS 5.0 SDK to be installed. I believe I do have that since I have Xcode 4.1. What am I doing wrong.
Any help would be greatly appreciated.
Jim
Running LiveCode On IOS Simulator
Moderators: FourthWorld, heatherlaine, Klaus, kevinmiller, robinmiller
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- Posts: 51
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Re: Running LiveCode On IOS Simulator
Never mind. I got it to work.
Thank you.
Thank you.
Re: Running LiveCode On IOS Simulator
Hi Jim,
You can you still run the stack in the simulator without to be an enrolled member. See http://forums.runrev.com/viewtopic.php?f=49&t=10544
You can you still run the stack in the simulator without to be an enrolled member. See http://forums.runrev.com/viewtopic.php?f=49&t=10544
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- Posts: 51
- Joined: Mon Jan 23, 2012 10:14 pm
Re: Running LiveCode On IOS Simulator
Thanks conde. I did figure it out. It is a great feature.
Jim
Jim