When to use a card, a Main stack or sub-stack in a IOS?

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et_phone_home
Posts: 13
Joined: Wed Jun 08, 2011 10:54 pm

When to use a card, a Main stack or sub-stack in a IOS?

Post by et_phone_home » Mon Jun 27, 2011 3:05 pm

I'm creating a game for the Iphone.

When should i use a main stack or use a sub-stack or a card?

Should i create the new levels in a card, use a sub-stack or use a main stack for each new screen, including scores, opening screen...

Can someone tell me the structure for a game, like The main screen, the scores, the options, the levels...


THX:)

Klaus
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Joined: Sat Apr 08, 2006 8:41 am
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Re: When to use a card, a Main stack or sub-stack in a IOS?

Post by Klaus » Mon Jun 27, 2011 3:53 pm

I think "differnt" stacks do no have any meaning on iOS, since this is a "one window at a time" environment,
comapred to the desktop, where you can open as many stacks as you like at the same time.

So I would probably use only one stack with many cards!


Best

Klaus

et_phone_home
Posts: 13
Joined: Wed Jun 08, 2011 10:54 pm

Re: When to use a card, a Main stack or sub-stack in a IOS?

Post by et_phone_home » Mon Jun 27, 2011 8:39 pm

THX klaus!

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