I'm creating a game for the Iphone.
When should i use a main stack or use a sub-stack or a card?
Should i create the new levels in a card, use a sub-stack or use a main stack for each new screen, including scores, opening screen...
Can someone tell me the structure for a game, like The main screen, the scores, the options, the levels...
THX:)
When to use a card, a Main stack or sub-stack in a IOS?
Moderators: FourthWorld, heatherlaine, Klaus, kevinmiller
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Re: When to use a card, a Main stack or sub-stack in a IOS?
I think "differnt" stacks do no have any meaning on iOS, since this is a "one window at a time" environment,
comapred to the desktop, where you can open as many stacks as you like at the same time.
So I would probably use only one stack with many cards!
Best
Klaus
comapred to the desktop, where you can open as many stacks as you like at the same time.
So I would probably use only one stack with many cards!
Best
Klaus
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- Posts: 13
- Joined: Wed Jun 08, 2011 10:54 pm