Hi,
Did I imagine that in the past that the setting of a control's behavior could be achieved by dragging the bulls eye target icon over the button that was to act as the behavior ? Doing this would populate the inspector field with the long ID of the button. Mind you it could just be wishful thinking on my part.
I am using 9.6.0 and notice that the code editor has its moments. On several occasions I have lost the lower information panel and notice that the expand a variable contents icons no longer work. So I wonder if the select a behavior button has gone the same way.
Issues with IDE v9.6.0
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Issues with IDE v9.6.0
best wishes
Skids
Skids
Re: Issues with IDE v9.6.0
This is behaviors in 9.5 -
Either that is the answer, or I have completely missed the question.
The main difference I see is it looks like they auto-populated a lot more into 9.6...
...but in either case, the long id of the object is pop'd into the field near the behavior button once you select , say, a button.Either that is the answer, or I have completely missed the question.

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- Posts: 919
- Joined: Wed Nov 04, 2009 11:41 am
Re: Issues with IDE v9.6.0
Hi,
Having spent sometime with the bullseye icon on a mac I can say that I have little idea how it is suppose to work! There seems to be two methods of selecting a stack and I suspect that one of them was suppose to allow a list of buttons on the selected stack to be offered for selection. However this does not happen.
The only way I have discovered of assigning a behavior button that is on a different stack is to select the behavior button before pressing the bulls eye icon. Occasionally this displays a long ID but it often then changes to a short ID.
I think I would have to say that the interface lacks polish.
Having spent sometime with the bullseye icon on a mac I can say that I have little idea how it is suppose to work! There seems to be two methods of selecting a stack and I suspect that one of them was suppose to allow a list of buttons on the selected stack to be offered for selection. However this does not happen.
The only way I have discovered of assigning a behavior button that is on a different stack is to select the behavior button before pressing the bulls eye icon. Occasionally this displays a long ID but it often then changes to a short ID.
I think I would have to say that the interface lacks polish.
best wishes
Skids
Skids