Recording sound being played
Posted: Thu Aug 14, 2014 9:33 pm
I have a stack that plays wav audio files, short clips that are played in an order determined by a string of text. I'd like to be able to record the sounds that are played into a new sound file. Format isn't important, just the act of capturing the audio.
From what I can see, LC will record from practically any external source imaginable. Can I record what LC itself plays, directly rather than what the speakers produce? Or am I missing something simple? (Again?
)
k
From what I can see, LC will record from practically any external source imaginable. Can I record what LC itself plays, directly rather than what the speakers produce? Or am I missing something simple? (Again?

k