Here's one I've been keeping to myself for some time now because I was afraid that it was something I was overlooking. But a year now later, and I still can't find an answer to this.
Why is it when I select an image as the filler background on objects, it's never tiled using the entire image, but something like only a 3x3 or so square of the image I selected? This even includes images included with rev, such as the metacard compatible patterns.
I was recently working on something for someone and ran into this again, and yet again was completely baffled as to what the problem was. I had a 100x100 square image, I waned to set it as the tiled background of my stack, but only got like a small portion of it. I again tried with a 10x10, and still, same problem.
Am I missing something?? is there an undocumented property that I need to set to get the entire tile to be used?
I ended up manually creating images to tile over the stack.
Thanks in advance,
~Garrett
P.S. Anyone else got a question they were too afraid to ask? If so, might as well follow along here and post it with mine here in this thread.
