Application window size
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Application window size
Hi - Wonder if someone can help me.
I've developed some software using Studio and am looking to distribute my application to other users within the next month or 2.
I am developing my application using my Vista 17" laptop - but when I open my application on a different computer ( I have tried 2 window xp's 15" monitor) the stacks are too big and will not fit on the screen.
Can anybody point me in the right direction to make my application fully viewable on all systems?
Thanks
Daniel
I've developed some software using Studio and am looking to distribute my application to other users within the next month or 2.
I am developing my application using my Vista 17" laptop - but when I open my application on a different computer ( I have tried 2 window xp's 15" monitor) the stacks are too big and will not fit on the screen.
Can anybody point me in the right direction to make my application fully viewable on all systems?
Thanks
Daniel
Hi Daniel,
Surely, it is possible to adjust stack windows to screen size and to scale all objects on the stack window accordingly. It might be a bit tedious, but actually it isn't really difficult. Here's a simple example:
To run this example, just create a new stack with one field and one button and include above scripts in the stack script. If I didn't write any typos, the two objects should move automatically relative to the size of the stack window.
I know that people tend to use Rev's built-in geometry manager for this, but the GM will always reach its limits in more complex projects. A custom script like the one above is probably the most reliable solution.
Best regards,
Mark
Surely, it is possible to adjust stack windows to screen size and to scale all objects on the stack window accordingly. It might be a bit tedious, but actually it isn't really difficult. Here's a simple example:
Code: Select all
on preOpenStack
put the screnrect into myRect
subtract 64 from item 3 of myRect
subtract 64 from item 4 of myRect
set the rect of this stack to myRect
set the loc of this stack to the screenLoc
resizeStack
end preOpenStack
on resizeStack
lock screen
put the rect of this cd into myRect
put the topLeft of fld 1 into myTL
set the width of fld 1 to the width of this cd / 2
set the height of fld 1 to the height of this cd / 2
set the topLeft of fld 1 to myTL
set the bottom of btn 1 to the bottom of fld 1
set the left of btn 1 to the right of fld 1 + 32
unlock screen
end resizeStack
I know that people tend to use Rev's built-in geometry manager for this, but the GM will always reach its limits in more complex projects. A custom script like the one above is probably the most reliable solution.
Best regards,
Mark
Last edited by Mark on Tue Jun 09, 2009 1:48 pm, edited 1 time in total.
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I had not finished writing yet, but somehow my message got posted before i finished it. You got the entire script now.bsouthuk wrote:Brilliant! thanks Mark
Mark
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I tend to make my programs with a starting window size of just under 640x480 and allow for resize and saving their windows size for when they next use my program. The reason I pick this size is that it is pretty much the old school size from say Windows 3.0 and 3.1 days. I'd say that nobody actually uses this size anymore, but I would suspect that there may be a rare user or two out there still using this screen resolution. I'd say that 800x600 would be the bare minimum really. There's probably still a small handful of users out there using this resolution. I would like to think that 1024x768 is currently the most used resolution, or 1280x1024.
I myself am using a resolution of 1440x900. I've run into a few apps that were intended for 1280x1024 and will not fit on my screen. Most were resizable, but some were not and I had to uninstall them and not use them.
Always try to make your programs with the ability to resize them if you can. You can set the minimum size on the properties windows of the rev ide when you're working on your project under the Size section.
If you hardcode a mandatory size, you may leave some users out in the cold. So try to avoid doing that unless it's utmost necessary.
I myself am using a resolution of 1440x900. I've run into a few apps that were intended for 1280x1024 and will not fit on my screen. Most were resizable, but some were not and I had to uninstall them and not use them.
Always try to make your programs with the ability to resize them if you can. You can set the minimum size on the properties windows of the rev ide when you're working on your project under the Size section.
If you hardcode a mandatory size, you may leave some users out in the cold. So try to avoid doing that unless it's utmost necessary.
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The site I check for display stats is:
http://www.w3schools.com/browsers/browsers_display.asp
Here's the current lineup as of January 2009:
Unknown: 3%
640x480: 0%
800x600: 4%
1024x768: 36%
Higher: 57%
What's missing from that list is the penetration of WSVGA (1024x600) used on many netbooks (EeePC, Aspire One, the rumored tablet from Apple said to be coming in October, etc.).
Lately I've been optimizing for 1024x768 but list 1024z600 as a minimum, and try to accommodate that whenever I can for the netbook market.
And as Garrett noted, you'll want to leave some margin for the OS X Dock and Windows/Linux Task Bar.
Mark's tip on the resizeStack message is invaluable. Rev also includes a Geometry Manager to help with handling resizing of simple layouts, but I love the control and freedom of handling it directly myself. It takes only a couple minutes to write, and leaves you fully in the driver's seat for precise location of controls.
http://www.w3schools.com/browsers/browsers_display.asp
Here's the current lineup as of January 2009:
Unknown: 3%
640x480: 0%
800x600: 4%
1024x768: 36%
Higher: 57%
What's missing from that list is the penetration of WSVGA (1024x600) used on many netbooks (EeePC, Aspire One, the rumored tablet from Apple said to be coming in October, etc.).
Lately I've been optimizing for 1024x768 but list 1024z600 as a minimum, and try to accommodate that whenever I can for the netbook market.
And as Garrett noted, you'll want to leave some margin for the OS X Dock and Windows/Linux Task Bar.
Mark's tip on the resizeStack message is invaluable. Rev also includes a Geometry Manager to help with handling resizing of simple layouts, but I love the control and freedom of handling it directly myself. It takes only a couple minutes to write, and leaves you fully in the driver's seat for precise location of controls.
Richard Gaskin
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