LiveCode 8.0.0 developer preview
Moderators: FourthWorld, heatherlaine, Klaus, kevinmiller, robinmiller
LiveCode 8.0.0 developer preview
Hello,
Can I use LiveCode 1.8 developer preview to publish my game in it? Since I understand that it is only meant for developers trying to test the new features.
And can I transfer my stack from 7.0.5 to 8.0.0?
Can I use LiveCode 1.8 developer preview to publish my game in it? Since I understand that it is only meant for developers trying to test the new features.
And can I transfer my stack from 7.0.5 to 8.0.0?
Last edited by AgentItay on Tue Oct 20, 2015 7:14 am, edited 1 time in total.
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Re: LiveCode 1.8 developer preview
I think that 1.8 wasn't released: but version 2.0.1 was in about 2003.
Re: LiveCode 1.8 developer preview
Oh wait, wow, I mean 8.0.0 :prichmond62 wrote:I think that 1.8 wasn't released: but version 2.0.1 was in about 2003.
My bad.
Re: LiveCode 8.0.0 developer preview
Shalom AgentItay,
Best
Klaus
you can do everything you want, but if it is wise is another question!AgentItay wrote:Hello,
Can I use LiveCode 8 developer preview to publish my game in it? Since I understand that it is only meant for developers trying to test the new features.

Why don't you try yourself with (a copy of) your stack(s)?AgentItay wrote:And can I transfer my stack from 7.0.5 to 8.0.0?

Best
Klaus
Re: LiveCode 8.0.0 developer preview
ShalomKlaus wrote:Shalom AgentItay,
you can do everything you want, but if it is wise is another question!AgentItay wrote:Hello,
Can I use LiveCode 8 developer preview to publish my game in it? Since I understand that it is only meant for developers trying to test the new features.
Why don't you try yourself with (a copy of) your stack(s)?AgentItay wrote:And can I transfer my stack from 7.0.5 to 8.0.0?![]()
Best
Klaus

Thanks for that Klaus.
Also, everytime I export my stack into an .exe file, the file still stays active in the task manager after closing the .exe file, what;s wrong?
Re: LiveCode 8.0.0 developer preview
Hi AgentItay,
you can delete pending messages by
do that e.g. when leaving the card of on shutDownRequest
Kind regards
Bernd
make sure you don't have any pendingMessages running.Also, everytime I export my stack into an .exe file, the file still stays active in the task manager after closing the .exe file, what;s wrong?
you can delete pending messages by
Code: Select all
repeat for each line aMessage in the pendingMessages
cancel item 1 of aMessage
end repeat
Kind regards
Bernd
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Re: LiveCode 8.0.0 developer preview
Hi all
I recently used LC 8.0.0 (dp7) to submit apps to Google Play Store and iTunesConnect and TestFlight (although TestFlight did need a plist edit) and it all worked!
I wrote up how dp7 performed in this thread: http://runtime-revolution.278305.n4.nab ... 97568.html
I recently used LC 8.0.0 (dp7) to submit apps to Google Play Store and iTunesConnect and TestFlight (although TestFlight did need a plist edit) and it all worked!
I wrote up how dp7 performed in this thread: http://runtime-revolution.278305.n4.nab ... 97568.html
"...this is not the code you are looking for..."
Re: LiveCode 8.0.0 developer preview
EDIT: Nevermind, got it working, thanks
.

Last edited by AgentItay on Thu Oct 22, 2015 11:32 am, edited 1 time in total.
Re: LiveCode 8.0.0 developer preview
Hi AgentItay,
Apparently on Mac the app quits despite "pending messages"
So since I am on a Mac I have no idea what else could keep your app from quitting.
You could test if your pending messages are really all gone after "cancel all pendingMessages" by testing
if the pendingMessages <> "" then
Kind regards
Bernd
that was just a guess because I have seen that if there are any pending messages on Windows the app won't quit.But Bernd, it doesn't work, my code is
on closeStack
cancel all pendingMessages
end closeStack
Apparently on Mac the app quits despite "pending messages"
So since I am on a Mac I have no idea what else could keep your app from quitting.
You could test if your pending messages are really all gone after "cancel all pendingMessages" by testing
if the pendingMessages <> "" then
Kind regards
Bernd
Re: LiveCode 8.0.0 developer preview
You were right, but my syntax was wrong, I got it working now, thanksbn wrote:Hi AgentItay,
that was just a guess because I have seen that if there are any pending messages on Windows the app won't quit.But Bernd, it doesn't work, my code is
on closeStack
cancel all pendingMessages
end closeStack
Apparently on Mac the app quits despite "pending messages"
So since I am on a Mac I have no idea what else could keep your app from quitting.
You could test if your pending messages are really all gone after "cancel all pendingMessages" by testing
if the pendingMessages <> "" then
Kind regards
Bernd
