Hiya folks.
Any pointers on this one? I'm sure it's well travelled...im just having a brainspaghetti moment!
1 object (button) which is dragged onto any one of 5 other buttons with custom pngs as icons.
Im after a simpler way of identifying WHICH of have the 5 objects is being intersected, so that I can run some conditional matching logic based on that. An elongated if/then structure seems innefficient here.
I want to set a bunch of props and hilite / switch graphics as a result of a 'match' on the initial drag....before it's released, an after.
(p.s Having a ball using animation engine for the dragging and bounceback UI - thanks Malte!)
Thoughts appreciated!
Warm regards,
A.
Tracing intersect objects?
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Re: Tracing intersect objects?
Walt Brown
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Omnis traductor traditor