HI, I hope this is the right place to post this, please move if needed.
First of all I love Livecode, I hadn't touched Hypercard for 12 years but its amazing how it all came back to me.
I'm building a project using Livecode for iPad deployment having a few issues with a simple game I am building. I realise LiveCode for iOS Deployment Pack is in development, so im just putting this out there so anyone with more experience (or brains) than me can help me out. As it stands some of the issues are real roadblocks and i'm unsure if its me or livecode!
iOS deployment issues:
1) do flushEvents("mousedown") does not seem to work on the iOS, so I have no way to prevent a horrible chain of multiple unwanted clicks
2) on idle does not seem to work on the iOS?
3) Animation - rotate and angle on images and graphics seems to be really slow on the iOS… not sure if this will change?
4) Wait with messages seems to block clicks (ie just wait) when on the iOS? so while its waiting its blocking clicks to buttons I need to be clickable! - any ideas?
5) Are there any general tips for reducing the filesize of iOS distributions and increasing speed?
Thanks in advance
Edit: Since this forum re-jig I have reposted this in the iOS section
iOS Deployment Pack - need help!
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