Help with creating basic flow-charting app
Moderators: FourthWorld, heatherlaine, Klaus, kevinmiller, robinmiller
Help with creating basic flow-charting app
Hello,
Warning: I am a Total Rev Newbie
I recently purchased Revolution Studio and am coming up to speed with its unique programming paradigm.
I want to dive in and improve my proficiency by creating a basic flow-charting app.
The app will consist of a canvas plus a limited set of resize-able objects that will reside in a "tools" container.
These objects can be selected, dragged onto the canvas, and connected to each other using a "connector" object -- either straight or right-angled lines.
That's it.
I have been searching the forums and the web for pointers on how to start; but while I have found many related posts, I have not found enough to get me started.
I would appreciate any pointers to example stacks or tutorials on how to approach/get started on this app.
Thanks in advance!
Dondi.
Warning: I am a Total Rev Newbie
I recently purchased Revolution Studio and am coming up to speed with its unique programming paradigm.
I want to dive in and improve my proficiency by creating a basic flow-charting app.
The app will consist of a canvas plus a limited set of resize-able objects that will reside in a "tools" container.
These objects can be selected, dragged onto the canvas, and connected to each other using a "connector" object -- either straight or right-angled lines.
That's it.
I have been searching the forums and the web for pointers on how to start; but while I have found many related posts, I have not found enough to get me started.
I would appreciate any pointers to example stacks or tutorials on how to approach/get started on this app.
Thanks in advance!
Dondi.
Kind of, but not exactly. I need something less generalized, and more application-specific. Which is why I'm trying to build it myself.
Your app certainly encompasses the capabilities that I would need to implement though. Are you using a "component" stack to realize the drawing/graphic object management and manipulation, or is it a "custom-built" stack?
Any pointers to a relevant tutorial or demo stack?
Thanks,
Dondi.
Your app certainly encompasses the capabilities that I would need to implement though. Are you using a "component" stack to realize the drawing/graphic object management and manipulation, or is it a "custom-built" stack?
Any pointers to a relevant tutorial or demo stack?
Thanks,
Dondi.
OK. I have decided to just jump into Rev Studio and claw my way to completing this app (hopefully with some help from the community).
Here is the general approach that I am thinking of pursuing:
The app will consist of a main window containing the drawing "canvas" and a tools window (palette) containing the "drawing tools".
Clicking on a drawing tool in the palette will allow the corresponding shape to be added to the "canvas" window.
So, I started by creating:
1. A Mainstack containing the "canvas"
2. A Substack containing the tools palette
However, I closed the substack and now cannot figure out how to show it again so that I can edit it.
I am stuck and would appreciate some guidance on how to reload the substack so that I can continue to build out the UI. I have looked through all of the menus and searched the forum for help, but no joy.
Thoughts? Suggestions?
Thanks,
Dondi.
Here is the general approach that I am thinking of pursuing:
The app will consist of a main window containing the drawing "canvas" and a tools window (palette) containing the "drawing tools".
Clicking on a drawing tool in the palette will allow the corresponding shape to be added to the "canvas" window.
So, I started by creating:
1. A Mainstack containing the "canvas"
2. A Substack containing the tools palette
However, I closed the substack and now cannot figure out how to show it again so that I can edit it.
I am stuck and would appreciate some guidance on how to reload the substack so that I can continue to build out the UI. I have looked through all of the menus and searched the forum for help, but no joy.
Thoughts? Suggestions?
Thanks,
Dondi.