The player object is used for audio playback on Mac OS.
I need to implement this same functionality for the iOS platform.
I'm looking at mergAVPlayerCreate & mergAVPlayerCreatePeriodicTimeObserver to handle this.
#1 Is this the best way to implement it?
I'm still new to LC - the docs on these functions leaves me scratching my head.
#2 Are there any example files I might find somewhere. ( I've yet to find anything)
This is what I have so far - but it doesn't work. ( the path checks out)
Code: Select all
-- Path to the audio file 01. put specialFolderPath("engine") & "/Audio Files/myMP3File" into tFilePath -- myMP3File is a placeholder. -- -- Create a new AVPlayer object this line crashes LC 02. put mergAVPlayerCreate("avPlayer", ) into tPlayerID -- Set the file path for the player set the fileName of player tPlayerID to tFilePath -- -- Start playing the audio file .03 play player tPlayerID[/indent]