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load iterated (single) obj scripts into debugger

Posted: Wed Jun 28, 2023 12:49 am
by mcelvain
re: debugger
re: looking at two different sections of one script simultaneously

would it be practical to request multiple adding an object’s script to the debugger by, say, adding “Control” to the “Option-Control” keyboard shortcut ?

Re: load iterated (single) obj scripts into debugger

Posted: Wed Jun 28, 2023 2:49 pm
by dunbarx
Hi.

Not sure what you mean. On a Mac, pressing OPT-CMD while hovering over a control adds the script of that control to an open debugger, or opens the debugger itself with the object's script if it was not open at all.

What feature are you adding?

Craig

Re: load iterated (single) obj scripts into debugger

Posted: Wed Jun 28, 2023 5:26 pm
by jacque
I think it's been talked about before, either adding folding to the editor or implementing a dragger line to separate the two sections you want to view. We don't have either one right now. If the sections are in two different handlers I usually just move one closer to the other. If it's all in the same handler then I think the best you can do is copy the script to a text editor that does have the feature.

One solution that might be easiest to implement would be to allow the same script to open in two different windows, but I'm not sure if that would be too confusing for users.

Re: load iterated (single) obj scripts into debugger

Posted: Wed Jun 28, 2023 5:33 pm
by dunbarx
McElvain.

Is that what you were talking about? Having the ability to display two different parts of the SE window as Jacque mentioned? I wanted that ages ago, to act like Excel does with the dividing line separating two distant sections of the debugger window.

But then what was that
"multiple adding an object’s script to the debugger...
Craig