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Multimedia capabilities and rotating splittd screen
Posted: Sat Jul 13, 2013 9:36 am
by glpunzi
We have a project where we need a lot of multimedia on a main window.
I would like to know if its possible/worth to have animated backgrounds and working with a lot of images.
This app will be show with a projector and I need to split screen, and rotate it.
I mean, the main window of this application, will consists of 2 equal parts, but each part will be work independent, and one will be rotated 180. Example: imagine a web app, with 2 divs containers. Each div container will have same content, and one of them, will be rotated 180. If I press a button in div1, div1 content will change, but not div2 (independent), and vice versa.
Is possible (and easy) to do this?
Regards and thanks for your time.
Re: Multimedia capabilities and rotating splittd screen
Posted: Sat Jul 13, 2013 11:35 am
by Klaus
Hola glpunzi,
sure this is possible, but please define "easy"
Best
Klaus
Re: Multimedia capabilities and rotating splittd screen
Posted: Sat Jul 13, 2013 12:26 pm
by glpunzi
Hi Klaus,
With very easy/Easy I mean, something like controls inside a "panel" and rotate command on panel or smoething like this

Difficult, 1 month of work to get it rotated, and with glitches.
I downloaded community, and I see rotate commands over an image, but I need to rotate controls too.
Regards

Re: Multimedia capabilities and rotating splittd screen
Posted: Sat Jul 13, 2013 12:30 pm
by Klaus
Hola glpunzi,
OK, then it is not very easy nor easy, but medium difficult, and it won't take a month

Since you cannot rotate any object but images, you will need to "fake" the "180 degree rotated" look!
Best
Klaus
Re: Multimedia capabilities and rotating splittd screen
Posted: Sat Jul 13, 2013 12:44 pm
by glpunzi
Klaus wrote:Hola glpunzi,
OK, then it is not very easy nor easy, but medium difficult, and it won't take a month

Since you cannot rotate any object but images, you will need to "fake" the "180 degree rotated" look!
Best
Klaus
I'm not sure I understood you

Re: Multimedia capabilities and rotating splittd screen
Posted: Sat Jul 13, 2013 1:18 pm
by Klaus
Hi glpunzi,
depending on what needs to be displayed "rotated by 180" you may need to work with snapshots
and rotate the resulting images by 180 degrees, etc... Know what I mean?
If you can't make it, fake it
Best
Klaus
Re: Multimedia capabilities and rotating splittd screen
Posted: Sat Jul 13, 2013 1:22 pm
by glpunzi
I understand a snapshot as an image, but I need controls to continue working. Byuttons clicks, and so on.
Maybe GUI should be better developed as a game with sprites?
Re: Multimedia capabilities and rotating splittd screen
Posted: Sat Jul 13, 2013 1:33 pm
by Klaus
glpunzi wrote:I understand a snapshot as an image, but I need controls to continue working. Byuttons clicks, and so on.
Buttons will still be clickable, but they may need to have an "rotated by 180" image as icon, know what I mean?
Of course if you also need rotated fields WITH userinput (?) you are out of luck
glpunzi wrote:Maybe GUI should be better developed as a game with sprites?
Sorry, don't understand?
Re: Multimedia capabilities and rotating splittd screen
Posted: Sat Jul 13, 2013 1:51 pm
by glpunzi
Klaus wrote:glpunzi wrote:I understand a snapshot as an image, but I need controls to continue working. Byuttons clicks, and so on.
Buttons will still be clickable, but they may need to have an "rotated by 180" image as icon, know what I mean?
Fake rotation?
Of course if you also need rotated fields WITH userinput (?) you are out of luck
glpunzi wrote:Maybe GUI should be better developed as a game with sprites?
Sorry, don't understand?
If I build UI over a canvas and with sprites, like if were a game, but not being a game, I can do whatever I want. Rotate, clone, and so on.
Like this:
http://youtu.be/qacVlr3lpj0
But the problem still being user input
Re: Multimedia capabilities and rotating splittd screen
Posted: Sat Jul 13, 2013 2:22 pm
by Klaus
Hi glpunzi,
glpunzi wrote:Fake rotation?

Yes!
1. Create a snapshot (from the rect of btn XYZ) in 0 degreee rotation
2. Rotate that resulting image by 180 degrees
3. Assign that image as icon for the above mentioned button and you have a "fake" rotation.
Come on, use a bit of imagination
glpunzi wrote:If I build UI over a canvas and with sprites, like if were a game, but not being a game, I can do whatever I want. Rotate, clone, and so on.
Like this:
http://youtu.be/qacVlr3lpj0
But the problem still being user input
Well, there is no special "canvas" and/or "sprite" object or something in Livecode?
What you see in the video is of course completely created in Livecode and the thing that is rotating in the middle is ONE huge image.
And "faking" 180 degree rotated user input into field is definitively not possible in Livecode.
Apart from the EXTREME strange user experience
Best
Klaus
Re: Multimedia capabilities and rotating splittd screen
Posted: Sat Jul 13, 2013 5:28 pm
by glpunzi
Thanks Klaus. I will take a look.