Like I previously said to Andreas, I encountered this bug with older versions. I thought it was fixed.stam wrote: ↑Fri Sep 02, 2022 7:43 pmI did however encounter some resizing issues... when one of the side-stacks of card became very large, the scale of everything jumped to a smaller size even though it didn't really need to. I tried resizing the board and then found the cards didn't overlay the wells properly and then the game wouldn't work. I quit the game hoping that restart would fix it, but was faced with this:
I'm unable to reproduce this bug on MacOS 10.12 (Sierra), so it's very hard for me to fix it.
I don't think the different OS are in question. I think it's it's rather the power and the speed of the processor which changes something combined to the user's click speed.
Anyhow, board checking has been fully rewrited in 0.14 version. So, if strange behaviors occur, try to use the "Check board data" menu item.
Concerning the missing hilite. It's working fine for me, and a new hilite has been added: right-click on the board (outside any card) to hilite card that could be moved onto foundations.
I didn't modify the code for the previous hilite functions, so I don't know what to say. Is this hilite problem has occured to other users?
Mac OS: https://sw.ixoft.com/files/_OLD/Beleagu ... 14_OSX.zip
Windows: https://sw.ixoft.com/files/_OLD/Beleagu ... 14_win.zip
Linux: https://sw.ixoft.com/files/_OLD/Beleagu ... inux64.zip