Animation: A Moment of Panic
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Re: Animation: A Moment of Panic
In its day SuperCard was quite a few jumps ahead of HyperCard. Something happened subsequently, so now it has ground to a halt and resembles something stuck at 2000.
This might serve as a reminder to us all of the dangers of complacency.
That animation can happen the way I have illustrated, with LiveCode, means that I can generally get children to put together a half-respectable side scroller after about 12-15 hours of LC instruction.
This is a great strength of LiveCode that should be shouted about from the rooftops.
This might serve as a reminder to us all of the dangers of complacency.
That animation can happen the way I have illustrated, with LiveCode, means that I can generally get children to put together a half-respectable side scroller after about 12-15 hours of LC instruction.
This is a great strength of LiveCode that should be shouted about from the rooftops.
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Re: Animation: A Moment of Panic
As long as one doesn't allow oneself to get "ticked off" by the comments about 'pretty girls'
this film is well worth a close examination. I saw it first in about 1969 and the salient points
have stuck with me ever since:
https://youtu.be/OebUzEhSLBI
this one, which I have just watched:
https://youtu.be/3YIR39KeJMk
makes me think of shoebox peepshows my teacher at Primary school had us make when I was 9 or 10:
http://www.brownsea-theatre.co.uk/stir- ... w-theatre/
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this film is well worth a close examination. I saw it first in about 1969 and the salient points
have stuck with me ever since:
https://youtu.be/OebUzEhSLBI
this one, which I have just watched:
https://youtu.be/3YIR39KeJMk
makes me think of shoebox peepshows my teacher at Primary school had us make when I was 9 or 10:
http://www.brownsea-theatre.co.uk/stir- ... w-theatre/
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Last edited by richmond62 on Tue May 24, 2022 7:58 am, edited 1 time in total.
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Re: Animation: A Moment of Panic
This shows that the problems understood by modern animators was understood in 1760 at the latest,
and, as a historical artefact it absolutely rocks:
https://youtu.be/Y1XmO8TqvJ0
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and, as a historical artefact it absolutely rocks:
https://youtu.be/Y1XmO8TqvJ0
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Re: Animation: A Moment of Panic
"The multiplane camera would be the means of animating Disney features all the way through The Little Mermaid in 1989, at which time it became obsolete. A “digital multiplane camera” was then invented, the first step in transitioning animated films from hand-drawn art to the computer-aided creations we almost always see today."
https://the-take.com/read/how-did-the-m ... -animation
So, for anything more sophisticated than a side-scroller we need to create a digital multiplane camera effect inwith LiveCode.
https://the-take.com/read/how-did-the-m ... -animation
So, for anything more sophisticated than a side-scroller we need to create a digital multiplane camera effect inwith LiveCode.
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Re: Animation: A Moment of Panic
Multiplane animation:
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Take note that the runner does NOT move.
https://www.dropbox.com/s/pic5gw7bges0u ... e.zip?dl=0
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Take note that the runner does NOT move.
https://www.dropbox.com/s/pic5gw7bges0u ... e.zip?dl=0
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Re: Animation: A Moment of Panic
One of the aspects of Disney's multiplane camer was the ability to
apparently change the size of different planes independently by
changing the relative distances between them.
https://www.wdwradio.com/2016/02/awesom ... ne-camera/
apparently change the size of different planes independently by
changing the relative distances between them.
https://www.wdwradio.com/2016/02/awesom ... ne-camera/
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Re: Animation: A Moment of Panic
https://www.dropbox.com/s/el3indb4tzjg3 ... e.zip?dl=0
I will always be grateful to my Mother for taking me to the cinema in Reading in about 1970 to watch 'Bambi':
https://youtu.be/n0kgBnH9vsI
From about 1.20 to 1.50 is mind-blowing in terms of multi-plane camera usage.
Bambi was made in 1942.
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Emphasis mine.
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Re: Animation: A Moment of Panic
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Re: Animation: A Moment of Panic
The only snag is the degradation of images on scaling.
Stack here:
https://www.dropbox.com/s/n2h52wjyy1137 ... e.zip?dl=0
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Re: Animation: A Moment of Panic
One of the ways to get round the image degradation would be to have 3 sets of images
at different sizes; which is alright for some sort of computer game, but would get very
clunky and resource-hungry on a mobile platform.
Another way round this might be to use a series of SVG vector images, toggling their visibility,
rather than using PNG images as background patterns for a graphic as I do in my example.
at different sizes; which is alright for some sort of computer game, but would get very
clunky and resource-hungry on a mobile platform.
Another way round this might be to use a series of SVG vector images, toggling their visibility,
rather than using PNG images as background patterns for a graphic as I do in my example.
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Re: Animation: A Moment of Panic
Oh, My Golly, Richmond's got too much time on his hands again . . .
Well, possibly: anyway, to cut a short story long, I was reading this:
https://www.koolmoves.com/spritesheet-to-html5.html
Not really because I am interested in Koolmoves, but because I am interested in animation in LiveCode.
This got me going:
"Notice the curved motion path of the bird. It was achieved using a quadratic motion path with the auto orient feature turned on which causes the bird to orient along the path of its motion."
[emphases mine]
This also made me think:
https://www.koolmoves.com/html5-scripti ... tters.html
I have a long-running fantasy which goes something like this:
"Whatever can be done elsewhere on a computer can also be done with LiveCode and LiveCode alone."
Obviously, like most things, a pinch of salt is needed there, but still . . .
Well, possibly: anyway, to cut a short story long, I was reading this:
https://www.koolmoves.com/spritesheet-to-html5.html
Not really because I am interested in Koolmoves, but because I am interested in animation in LiveCode.
This got me going:
"Notice the curved motion path of the bird. It was achieved using a quadratic motion path with the auto orient feature turned on which causes the bird to orient along the path of its motion."
[emphases mine]
This also made me think:
https://www.koolmoves.com/html5-scripti ... tters.html
I have a long-running fantasy which goes something like this:
"Whatever can be done elsewhere on a computer can also be done with LiveCode and LiveCode alone."
Obviously, like most things, a pinch of salt is needed there, but still . . .
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Re: Animation: A Moment of Panic
For "a quadratic motion path" I would just generate some sort of vaguely sinusoidal
graphic as a path (and drop the pompous name: quadratic motion).
The 'problem' is angling the backGroundPattern of a graphic on the basis of the 'tilt' of
the sinusoidal curve.
graphic as a path (and drop the pompous name: quadratic motion).
The 'problem' is angling the backGroundPattern of a graphic on the basis of the 'tilt' of
the sinusoidal curve.
Last edited by richmond62 on Sat Jun 11, 2022 6:14 pm, edited 1 time in total.
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Re: Animation: A Moment of Panic
ALL very fine and dandy, but, can anyone suggest how I might tilt (set the angle) the parrot images?
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Re: Animation: A Moment of Panic
This one gives me the jitters:
https://www.koolmoves.com/html5-scripti ... tters.html
mainly because every time the end result is different:
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I am really excited about how the shadows of the letters work . . .
https://www.koolmoves.com/html5-scripti ... tters.html
mainly because every time the end result is different:
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I am really excited about how the shadows of the letters work . . .
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Re: Animation: A Moment of Panic
Well, it is something, but the shadow is nothing like that Koolmoves dishes out.
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