I have recently been given details on a project that I will need to complete involving patterns of shapes. These pattern templates will be defined by end users and I will need to read a file of some sort (probably XML) into rev and then render the shapes on the card. I will then need to be able to perform a kind of "Paint by Numbers" function on the loaded shapes. I know this is somewhat vague, but I was just curious if you experienced users out there have done anything like this and if so what are your thoughts on degree of difficulty.
I had nailed this project down as a flash application, but thought that I should check out all my options. I am familiar with flash development, but by no means an expert. Thoughts?
Thanks so much,
wake
Drawing shapes from a template
Moderators: FourthWorld, heatherlaine, Klaus, kevinmiller
Re: Drawing shapes from a template
Maybe this could be done by loading a black and white image and then painting the sections of the image. My prior post assumes that each piece that makes up this design would need to be a separate graphic in order to fill the pieces different background colors. Maybe that assumption is not the correct one.
Sorry, just thinking out loud here and looking for input.
Sorry, just thinking out loud here and looking for input.