Hi michix74,
1. welcome to the forum!
2. The trick is to use RELATIVE (to the stack) pathames (filenames) and
not absolute pathnames to make it work without scripting!
Do this:
1. put all your images you want to reference in your app into the same folder as the stack (the later APP)
Or use a substack "images" or whatever.
In my example I presume that the image is in the same folder as the stack, no subfolder!
And I will use an imaginary image named "trasonos.png" (I just made up that name!

)
2. Then do NOT use the menu to create a referenced image but use the image tool to create an empty image object.
3. Open the inspector palette for that image and enter the filename manually in the "filename" field in the inspector!
This means JUST the filename
traonos.jpg
NO folder or anything else!
Since the eingine will look into the same folder as the stack for images it will find it, since you entered
the correct relative (to the stack) path! OK, it is not really a path but a filename, but you get the picture

)
If you have a subfolder named "images" enter:
images/trasonons.jpg
4. The image should appear in the image object.
5. Congratulation, you just created your first referenced image with a relative path!
6. Now add the image(s) via the "Copy files..." tab in the standalone builder like before and it will work on your device!
And on any other machine be it a tablet, smartphone or desktop machine!
Now if you want to access that image on the devide in any script (just an example, you dont need to

) here is where
the standalone builder will copy it to:
specialfolderpath("engine") & "/trasonos.jpg"
Look Ma, no scripting
Best
Klaus