Need a Step by Step guide to App Signing for Google Play
Posted: Wed Jan 16, 2013 8:23 pm
Hi All,
I have read through ALL the lessons on signing for android, etc on the Lessons/Tutorials part of the RunRev site, and I have gone though the Android Release Notes, I have searched this forum (as best I can!) and am now stuck.
Can anyone give a step-by-step guide as to what to do with the 64-bit RSA Public Key that is generated by Google for each App (on the Google Play developer console) regarding using it for a Paid App that I would like to put in their store?
The RunRev lessons deal with Self-Signed apk's - whereas a paid app needs the google signing thingy (as far as I can tell).
I have the ~400 bytes of key text from google, but I have no idea what to do with it at the Livecode/Java end. Can anyone help? Please do not reference the lessons, as they do not cover the up-to-date state of Google Play for Paid Apps.
I would also guess that if there is a good, easy to read, and well written guide then it should probably be "sticky'd" at the top of the Android part of this forum - so that everyone can easily find it (hint, hint!)
I now understand why people develop for IOS - it's so very much simpler!!!
Cheers,
Dave
I have read through ALL the lessons on signing for android, etc on the Lessons/Tutorials part of the RunRev site, and I have gone though the Android Release Notes, I have searched this forum (as best I can!) and am now stuck.
Can anyone give a step-by-step guide as to what to do with the 64-bit RSA Public Key that is generated by Google for each App (on the Google Play developer console) regarding using it for a Paid App that I would like to put in their store?
The RunRev lessons deal with Self-Signed apk's - whereas a paid app needs the google signing thingy (as far as I can tell).
I have the ~400 bytes of key text from google, but I have no idea what to do with it at the Livecode/Java end. Can anyone help? Please do not reference the lessons, as they do not cover the up-to-date state of Google Play for Paid Apps.
I would also guess that if there is a good, easy to read, and well written guide then it should probably be "sticky'd" at the top of the Android part of this forum - so that everyone can easily find it (hint, hint!)

I now understand why people develop for IOS - it's so very much simpler!!!
Cheers,
Dave