Hi all,
My app takes about 15 seconds to respond snapped photo.
Actively using the usb port is the culpret.
Does anyone know of a way to detect if the usb port is plugged in and working?
Or perhaps the Development | test Target | name?
Is there a way to detect the USB port is being used?
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Is there a way to detect the USB port is being used?
All my best,
Barry G. Sumpter
Deving on WinXP sp3-32 bit. LC 5.5 Professional Build 1477
Android/iOS/Server Add Ons. OmegaBundle 2011 value ROCKS!
2 HTC HD2 Latest DorimanX Roms
Might have to reconsider LiveCode iOS Developer Program.
Barry G. Sumpter
Deving on WinXP sp3-32 bit. LC 5.5 Professional Build 1477
Android/iOS/Server Add Ons. OmegaBundle 2011 value ROCKS!
2 HTC HD2 Latest DorimanX Roms
Might have to reconsider LiveCode iOS Developer Program.
-
- Posts: 1201
- Joined: Sun Apr 24, 2011 2:17 am
Re: Is there a way to detect the USB port is being used?
What doesn't work
The following features have no effect:
...
• socket syntax and functionality (planned for a future release)
...
Doh!
The following features have no effect:
...
• socket syntax and functionality (planned for a future release)
...
Doh!
All my best,
Barry G. Sumpter
Deving on WinXP sp3-32 bit. LC 5.5 Professional Build 1477
Android/iOS/Server Add Ons. OmegaBundle 2011 value ROCKS!
2 HTC HD2 Latest DorimanX Roms
Might have to reconsider LiveCode iOS Developer Program.
Barry G. Sumpter
Deving on WinXP sp3-32 bit. LC 5.5 Professional Build 1477
Android/iOS/Server Add Ons. OmegaBundle 2011 value ROCKS!
2 HTC HD2 Latest DorimanX Roms
Might have to reconsider LiveCode iOS Developer Program.