Now that is really taking hold.There has been a definite change in the forums which is sad…
I do hope whoever took that decision has no doubts about it.
Moderators: FourthWorld, heatherlaine, Klaus, kevinmiller, robinmiller
Now that is really taking hold.There has been a definite change in the forums which is sad…
Well, I don't know about *all* of them. I infrequently get notices about someone having a MC related question, however that is usually answered before I get too it <schedule has changed>.richmond62 wrote: ↑Sun Oct 17, 2021 3:55 pmI have a feeling that almost ALL of the users of the Open Source version of LiveCode have stopped
contributing to the LiveCode Forums; leaving it poorer.
I can't speak for all FOSS users naturally, nor would I assume that questions should dry up because LC changed their pricing structure. Questions come from users of all lengths of time and experience, I would have to believe that new users are still testing out the software as well? I see plenty of questions pop up when I do come by.
I have no beef with LC's decision, it is their product.richmond62 wrote: ↑Mon Oct 18, 2021 8:35 amWhatever the "beef" about the end of the Open Source version, the FACT that we all enjoyed some 8-9 years of unfettered
access to LiveCode is a marvellous thing and why, suddenly, those users should dry up strikes me as very odd indeed as, presumably,
their on-going LiveCode projects have not suddenly stopped dead in their tracks<sic>
Hi Roland and Merry Christmas!golife wrote: ↑Thu Dec 26, 2024 5:37 pm@bogs 25 Dec. 2024
Putting myself into the shoes of anybody reading this post, I would probably be lost with terms such as MC, FOSS, etc. What do these acronyms mean? And what was the contribution meant to say?
New direction of LiveCode
If the new direction of LiveCode has no appeal then it will not survive, otherwise it will flourish and we would see it.
My suggestion could have been the opposite: Get rid of all the paid versions, make LiveCode completely free, but switch to a donation system and other means of income, sponsoring, end user products that solve real problems and sell, or focus on development teams as a service, etc. There are examples proving that such concepts can work. Appeal to the hundreds of thousands. When I look at LiveCode YouTube videos, they seem to attract about 3 to 7 likes. Or did I miss something?
There are not just a few users having spent literally thousands of hours of their life time with this language. And they have nothing to say because it is not "their product"?
There is so much to say and argue, contribute with suggestions and help and discuss, but why would anybody do this? Without enthusiasm and engaged users such a product will never fly.
Wishing the LiveCofe team and all of you happiness and success.
Roland
I am sorry, Roland, I did poorly assume that anyone reading my reply would have some concept of the history which took place before LiveCode, indeed I am guessing that the greater bulk of people using LC (LiveCode) now have been playing this game since or close to the ending of HC (HyperCard).
Wikipedia stub article wrote:Cross Worlds Computing developed applications on the MetaCard platform (e.g., Ten Thumbs Typing Tutor) and developed their own MetaCard IDE called Revolution. They agreed to take over MetaCard development adding the language and runtime to Revolution and changed their name to Runtime Revolution (RunRev). RunRev did not adapt the original MetaCard IDE and it was made available as free and open-source software via a Yahoo! group and a RunRev hosted mailing list. Runtime Revolution changed the name of Revolution to LiveCode and then changed their name to LiveCode, Ltd. as well.
I have to admit I am a little confused about what this means, feel free to clarify. I quoted people whose points I was responding too, and put in additional thoughts of my own, what wasn't clear enough?And what was the contribution meant to say?
I never said either of those, but it does come out that way doesn't it?New direction of LiveCode
If the new direction of LiveCode has no appeal then it will not survive, otherwise it will flourish and we would see it.
This furthers their goal in what way, exactly? FOSS projects die on the vine all the time because of a distinct lack of interest, and the exact same can be said for proprietary software. Other projects eventually make money again regardless of whether they are FOSS or not. Charging (or not) *is* viable when there are enough people that find it valuable for them to do so. I found the language interesting enough to attempt to help in the way I did, but that was the limit of the value in it for me. Your mileage may differ.My suggestion could have been the opposite: Get rid of all the paid versions, make LiveCode completely free, but switch to a donation system and other means of income, sponsoring, end user products that solve real problems and sell, or focus on development teams as a service, etc. There are examples proving that such concepts can work. Appeal to the hundreds of thousands. When I look at LiveCode YouTube videos, they seem to attract about 3 to 7 likes. Or did I miss something?
They can (and have) said what they want, you tell me the end result? From what I've read in literally thousands of posts across multiple platforms of response, it isn't their product, legally or figuratively.There are not just a few users having spent literally thousands of hours of their life time with this language. And they have nothing to say because it is not "their product"?
Almost all of what there was to say has been said, many times, in many ways. Some argued, for myself, I find that very pointless. I do like a good point/counterpoint (Ask Richard if you don't believe me, I enjoyed those far more than he did I'm sure).There is so much to say and argue, contribute with suggestions and help and discuss, but why would anybody do this? Without enthusiasm and engaged users such a product will never fly.
Well, there is something I think we can both agree on, peace out RolandWishing the LiveCode team and all of you happiness and success.
Roland
You make a point - but pricing directly influences impressions of potential new users regardless of true or perceived value.
The current IDE is an obstacle to new users - it does not draw them in - quite the opposite. This has already been discussed in length.bogs wrote: ↑Fri Dec 27, 2024 1:45 pmTo me, the LC IDE is overall the greatest single display of the language, it is the one piece of software created in LC itself that ANYONE using Lc will touch and not have to go looking for (the supposedly mythical 'what other software was made with LC' question). If your primary example of your languages ability is a bug laden example put out by the company making the software itself, what does that say to your 'new user' ?
I don't remember if you were around for some of my real marathon posts from back in the day, in any case, I wouldn't feel bad if I were youby stam » Fri Dec 27, 2024 2:01 pm
OK, now I don't feel so bad about the length of my previous post
Your being extremely nice in limiting the comment to the current IDE. Old IDEs don't matter to new users of course, but if you ever have the time to take a spin down history alley, try as many of the past IDEs as you can. The problems I described aren't limited to the new shiny (but still borked) IDE, but instead show a trend of never been fixed issues dating back decades. Somehow, those "small flaws" compound every release.The current IDE is an obstacle to new users - it does not draw them in - quite the opposite.