Standalone LiveCode

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CAsba
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Standalone LiveCode

Post by CAsba » Fri Sep 30, 2022 12:18 pm

Hi, I'm a newbie, so this might sound naive. I understand that LiveCode is an interpreted language, so how is an app interpreted on a user's computer that does not have a LiveCode interpreter installed ?

Klaus
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Re: Standalone LiveCode

Post by Klaus » Fri Sep 30, 2022 12:22 pm

Hi CAsba,

welcome to the forum!

We can create a standalone (a.k.a. runtime) from our stack(s).
This way LC will kind of "wrap" the engine around your stack(s) and
the runtime can then run on any supported platform without the need
of having LC installed.

Best

Klaus

CAsba
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Re: Standalone LiveCode

Post by CAsba » Fri Sep 30, 2022 12:30 pm

Thanks Klaus. I didn't fully understand, but I'm reassured that I won't be wasting my time in making a distributable executable prog.

Klaus
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Re: Standalone LiveCode

Post by Klaus » Fri Sep 30, 2022 12:48 pm

YO! :-)


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Cairoo
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Re: Standalone LiveCode

Post by Cairoo » Fri Sep 30, 2022 2:14 pm

I think the above reply was probably meant for another topic, but yes, each standalone contains the LC runtime for its particular platform.

Klaus
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Re: Standalone LiveCode

Post by Klaus » Fri Sep 30, 2022 2:26 pm

No, "YO!" was meant for CAsba as a confirmation, but the forum does not like short postings and throws an error,
so I always copy and paste the error message into my too short posting.

Or did I misunderstand you?

dunbarx
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Re: Standalone LiveCode

Post by dunbarx » Fri Sep 30, 2022 3:51 pm

Hi as well.

A typical stack, even if it contains substacks and all sorts of gadgetry, is generally many kiloBytes in size.

A standalone, even if it is one card with nothing much on it, is handfuls of megaBytes.

The engine is embedded in every standalone.

Craig

Cairoo
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Re: Standalone LiveCode

Post by Cairoo » Fri Sep 30, 2022 4:12 pm

Klaus wrote:
Fri Sep 30, 2022 2:26 pm
No, "YO!" was meant for CAsba as a confirmation, but the forum does not like short postings and throws an error,
so I always copy and paste the error message into my too short posting.

Or did I misunderstand you?
That clears it up, thanks. I didn't know what you meant by the error message and I probably wasn't the only one.

Klaus
Posts: 13829
Joined: Sat Apr 08, 2006 8:41 am
Location: Germany
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Re: Standalone LiveCode

Post by Klaus » Fri Sep 30, 2022 5:04 pm

Oh, I see, sorry for that!

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