Hello!
I've tried hard but never managed to get fill textures working - neither within the simulator, nor on a real device. It is possible to assign a fill pattern to stacks/groups/controls within LiveCode (on the desktop) - but not on a mobile device.
Is this a bug? Is there a workaround (rather than providing fully textured backdrop images)?
Textures don't work?
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Textures don't work?
Kind regards,
Andreas Rozek
Andreas Rozek
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Re: Textures don't work?
Hi Andreas,
I don't get the patterns to work on the Simulator either. I guess its not yet implemented for iOS. I tried different sizes, odd sizes, and 128, 64, 32, 16 and 8 square. None of the images created in Livecode worked as pattern on the Simulator.
Kind regards
Bernd
I don't get the patterns to work on the Simulator either. I guess its not yet implemented for iOS. I tried different sizes, odd sizes, and 128, 64, 32, 16 and 8 square. None of the images created in Livecode worked as pattern on the Simulator.
Kind regards
Bernd