Textures don't work?

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rozek
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Textures don't work?

Post by rozek » Mon Jan 03, 2011 10:08 am

Hello!

I've tried hard but never managed to get fill textures working - neither within the simulator, nor on a real device. It is possible to assign a fill pattern to stacks/groups/controls within LiveCode (on the desktop) - but not on a mobile device.

Is this a bug? Is there a workaround (rather than providing fully textured backdrop images)?
Kind regards,

Andreas Rozek

bn
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Re: Textures don't work?

Post by bn » Mon Jan 03, 2011 12:31 pm

Hi Andreas,

I don't get the patterns to work on the Simulator either. I guess its not yet implemented for iOS. I tried different sizes, odd sizes, and 128, 64, 32, 16 and 8 square. None of the images created in Livecode worked as pattern on the Simulator.

Kind regards

Bernd

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