I have run up against (created?) a catastrophic bug in my iOS build, which I cannot understand.
The answer dialog function has begun stopping the running of my code cold, after one execution. It begins doing this after running my initialization section (which does use the answer dialog command several times), and then is "idling" - waiting for execution of a variety of options via button clicks. At that point, the answer dialog queries the user regarding further options, and stops cold. The "it" variable is does not even populate with the response to the click in the dialog box. I get no error message trapped by any "on errorDialog" or "try/catch" method. I only tracked the point of failure down by inserting code sections before and after various "answer" commands to log messages into error log fields.
The error is not occurring when running the code in the IDE, only in the iOS build.
Has anyone ever run up against something like this? I have beat my head against this wall for a week or more, now. I can't fathom what weird code I could have placed in my app to create this behavior. It occurs with builds from LC 9.6.10 as well as LC 10.0.2.
answer dialog box failure in iOS
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