Getting into LiveCode for iOS? Ask your questions here.
Moderators: FourthWorld, heatherlaine, Klaus, kevinmiller, robinmiller
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Opaquer
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by Opaquer » Mon Dec 29, 2014 5:30 am
Hey everyone!
So, I've got a quick question. I've got an app I've been making for work, and it's just about ready to be deployed. The thing is, we want to put them on iPads for all our users (we have company iPads), but I've never used Livecode and iOS. I've got the free version of Livecode, so I just had a question about what the best way to get the app onto all the iPads is, and preferably the cheapest way

. I saw that I need a licence, but wasn't sure if that's just for the Apple Store, and if it can be avoided.
Looking forward to hearing back from you guys!
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Simon
- VIP Livecode Opensource Backer

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by Simon » Mon Dec 29, 2014 6:02 am
Hi Opaquer,
Two choices, Developer ($99 100 users) or Enterprise ($299 over 500 users now I think) bought from Apple.
Developer is cool if you can talk to the users, you have to get the UUID's of the devices (not that easy for some users, really).
You will need liveCode Commercial or there is the Membership program. The Membership is for the app store the other 2 you can distribute from your own server.
Simon
I used to be a newbie but then I learned how to spell teh correctly and now I'm a noob!
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Opaquer
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by Opaquer » Mon Dec 29, 2014 6:08 am
Hi Simon
So what you're saying is that I need a developer licence from Apple and Livecode Commercial to get it working? Even if I don't want to put my app on the App store?
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Klaus
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Contact:
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by Klaus » Mon Dec 29, 2014 4:08 pm
Yes, sad but true, complain at Apple!

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Opaquer
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by Opaquer » Tue Dec 30, 2014 12:13 am
Aww, that is annoying! So you think it can be done for about $400 then if I've got less than 100 users? $100 for the Apple licence, then $300 for Livecode Commercial?
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Opaquer
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by Opaquer » Tue Dec 30, 2014 1:15 am
The app is intended to be free

! So, if I get a membership, will there be any other costs for the Apple store? I read something about ad-hoc distribution - is that free to use?
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FireWorx
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by FireWorx » Thu Jan 01, 2015 7:26 am
What you need is to buy a commercial version of livecode and join as an apple developer $99 + tax for 1 year. Download x-code (free) to deploy your apps. Build your app in LIvecode and use the standalone builder loaded with a development certificate you obtain from apple. You can then build apps and test them on up to 100 machines. You plug the iPad into your development computer with a standard cable and download the ap to the iPad by dragging and dropping it onto the iPad that shows up in x-code when you plug it in. You can then test and run your app on those 100 iPad devises until you are ready to submit the app to apple for approval. If you want the app to be for just your business you submit your app to the Volume Purchase Program for Businesses. ( a check box in the submittal process) Don't be surprised if Apple kicks it back at you one time. Re-submit with Apple requested changes fixed and then you will get approval. You can set the price to free if you want and download as many links as you want and send them out via text or email. Clicking on the link from the iPad will download the app to the iPad devise.
Hope this helps! Dave
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Opaquer
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by Opaquer » Sun Jan 04, 2015 11:55 pm
Thanks Dave! This definitely helps! It's just annoying that with Android, you can make the app and have it up and running straight away (and for free), whereas for Apple, you need to buy hundreds of dollars worth of stuff just so that Apple will let you do it

. So just to confirm, looking at
http://livecode.com/livecode-licenses/, I need to get the Indy one for $299? I'm assuming there's no way to make it work for the $99

?
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grimaldiface
- Posts: 43
- Joined: Tue Apr 08, 2008 9:56 pm
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by grimaldiface » Tue Jan 06, 2015 4:55 am
Opaquer wrote:Thanks Dave! This definitely helps! It's just annoying that with Android, you can make the app and have it up and running straight away (and for free), whereas for Apple, you need to buy hundreds of dollars worth of stuff just so that Apple will let you do it

. So just to confirm, looking at
http://livecode.com/livecode-licenses/, I need to get the Indy one for $299? I'm assuming there's no way to make it work for the $99

?
I just successfully installed an app on my phone using just the $99 apple developer membership and the free LC community build. You only need commercial livecode if you are going through the app store. You can do this with up to 100 devices.
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Opaquer
- Posts: 247
- Joined: Wed Aug 14, 2013 8:24 am
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by Opaquer » Thu Jan 22, 2015 12:47 am
grimaldiface wrote:Opaquer wrote:Thanks Dave! This definitely helps! It's just annoying that with Android, you can make the app and have it up and running straight away (and for free), whereas for Apple, you need to buy hundreds of dollars worth of stuff just so that Apple will let you do it

. So just to confirm, looking at
http://livecode.com/livecode-licenses/, I need to get the Indy one for $299? I'm assuming there's no way to make it work for the $99

?
I just successfully installed an app on my phone using just the $99 apple developer membership and the free LC community build. You only need commercial livecode if you are going through the app store. You can do this with up to 100 devices.
Hi Grimaldiface
Sorry for the late reply, I was away for the past couple of weeks. I have a quick question. I'm back at work trying to get the app on the iPad now, and I was just wondering if you could guide me through how you managed to get the app on it? I've got a provisioning profile set up and whatnot, and XCode is installing on this computer, so hopefully there's not too many more steps to getting it on the iPad!
Thanks in advanced!
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trags3
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by trags3 » Fri Jan 23, 2015 5:08 pm
Simon wrote:Hi Opaquer,
Two choices, Developer ($99 100 users) or Enterprise ($299 over 500 users now I think) bought from Apple.
Developer is cool if you can talk to the users, you have to get the UUID's of the devices (not that easy for some users, really).
You will need liveCode Commercial or there is the Membership program. The Membership is for the app store the other 2 you can distribute from your own server.
Simon
Hi Simon,
I have the $99 apple developer license and a LC Commercial license. One of my test devices is an iPhone 4S which I used to be able to plug in to my borrowed Macbook pro usb 2.0 port and download and test my app.
I now have a Macbook Air with USB 3.0 ports. The 4S is not compatible with USB 3.0. I notice you said that I could download to my test device from my own server. Could you elaborate on how that would be done?
Thanks
Tom
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Opaquer
- Posts: 247
- Joined: Wed Aug 14, 2013 8:24 am
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by Opaquer » Tue Jan 27, 2015 8:28 am
Hey Grimaldiface
Thanks so much for your help! I managed to get it working! Today is a happy day

! Thanks to everyone else who helped as well

. Now to figure out customer properties and I think the app's done

!