Code: Select all
on mouseUp
put (specialFolderPath("engine") & "/sounds/whistle_02.au") into tPath
put "whistle_02" into tChannelName
put "now" into tType
mobilePlaySoundOnChannel tPath, tChannelName, tType
end mouseUp
Audio plays fine on:
- iOS Simulator (non-64-bit devices) in iOS 6.1 and iOS 7.1
- iOS Simulator (64-bit devices) in iOS 7.0.3
- iPad 2 in iOS 6.1
- iPhone 4 in iOS 6.1
- iPad mini (v1) in iOS 7.1
I'm running:
- LiveCode Community Edition 6.6.1 Build 4005
- xCode 5.1.1
In LiveCode:
Available device SDKs: 5.1, 6.0, 6.1, 7.1
Available simulators: 5.0, 5.1, 5.0, 6.1, 7.0, 7.1
Can't find a thread on this in the forum.
Anyone
- have any suggestions or a fix?
- know if it's a known issue?
- could it be a 64-bit hardware issue?
Many thanks if you have any ideas.