Thanks to everyone!
Posted: Wed Jul 24, 2013 4:34 am
Hello all,
I wanted to take a moment to thank all of the RunRev staff for all of the hard work they put into LiveCode and I want to thank everyone in the forums who are so generous with their time and knowledge. Because of you, my first iOS game, InfeXius, has been approved and is now available on the Apple App Store.
It's not that I couldn't have made the game without LiveCode ... it's that I wouldn't have made the game without LiveCode! Although I am a professional programmer (VS.Net stuff), my idea for the game was born out of my exploring and learning the LiveCode language and learning that LiveCode was going to be able to build for mobile devices.
It's been an amazing experience and I'm already hatching plans for my next game.
So, again, thank you all so very much.
For anyone interested, you can find InfeXius here:
https://itunes.apple.com/us/app/infexiu ... 85617?mt=8
I wanted to take a moment to thank all of the RunRev staff for all of the hard work they put into LiveCode and I want to thank everyone in the forums who are so generous with their time and knowledge. Because of you, my first iOS game, InfeXius, has been approved and is now available on the Apple App Store.
It's not that I couldn't have made the game without LiveCode ... it's that I wouldn't have made the game without LiveCode! Although I am a professional programmer (VS.Net stuff), my idea for the game was born out of my exploring and learning the LiveCode language and learning that LiveCode was going to be able to build for mobile devices.
It's been an amazing experience and I'm already hatching plans for my next game.
So, again, thank you all so very much.
For anyone interested, you can find InfeXius here:
https://itunes.apple.com/us/app/infexiu ... 85617?mt=8