Hello,
I was wondering, if someone could tell me what the different build types mean
the options are
Universal
Arm v7
Arm v6
thanks
Darren
what does build type mean in the standalone settings
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Re: what does build type mean in the standalone settings
Yeah that's not super obvious is it, I've just been using universal but would like to know when it would be appropriate to use the other two.
Re: what does build type mean in the standalone settings
This showed up on the mailing list a while ago:
You would want ARMv6 to work if you wanted it to run on old iPod touch and old iPhone. Like, 3G or Original iPhone, or 2nd gen touch. iPhone 3gs, 4, 4S, touch 3rd gen (except the 8GB one), 4 gen, and iPads, are all ARMv7.
You would want ARMv6 to work if you wanted it to run on old iPod touch and old iPhone. Like, 3G or Original iPhone, or 2nd gen touch. iPhone 3gs, 4, 4S, touch 3rd gen (except the 8GB one), 4 gen, and iPads, are all ARMv7.
Jacqueline Landman Gay | jacque at hyperactivesw dot com
HyperActive Software | http://www.hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
Re: what does build type mean in the standalone settings
Application loader was rejecting my app because of I had futzed around with this drop down. I was trying to build for ipad/iphone @ 3.2 or later on Arm7. I switched it to ipad/iphone @ 3.2 or later on Universal and then it was fine. It was complaining about compatibility of the options between versions or something in the plist file.