IOS Scroller and General Commentary

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interactbooks
Posts: 65
Joined: Thu Oct 07, 2010 4:47 pm

IOS Scroller and General Commentary

Post by interactbooks » Mon Jan 09, 2012 7:47 am

The IOS scroller support is severely lacking and problematic in LiveCode, which is surprising considering this is one of the most basic controls that needs to be used in almost any commercially viable app. You can get the scrollers to work but they are buggy. Whether you use Name or Id when you have scrollers on multiple cards going to the first card to the second works, but when you go back to the first card the scroller stops working. Spent many frustrating hours trying to debug this to no avail. I'm really disappointed by this and shocked that after so many months of IOS Support Livecode still lacks real IOS controls.

The good news is that MobGUI somehow manages to address this issue, and the scrollers work. However, MobGUI is full of problems and with poor support this product lacks maturity and still needs tremendous TLC to get it to work. We have to keep rebuilding cards because any time you resize a control on your card MobGUI changes it to the original size and you have to delete the control and then add it in again. For $50 I guess I can't expect more, but I honestly would rather pay $500 to obtain a real working product with a real person that can respond to problems, questions and issues.

I really wish a serious developer would create a proper set of controls that works and charge a good amount of money for it in return for providing excellent support and service. The LiveCode community is fantastic but honestly, having a group of hobbyists trying to offer free or near free controls really doesn't do anyone any good and in fact it causes more aggravation and ends up costing a lot more. It's time for Runrev and the Community to start treating this platform as a true viable commercial solution and everyone needs to stand behind this product.

I am pleading with the community - develop quality software, provide excellent customer service and start charging the amount of money that is needed for you to continue supporting and enhancing your products!

I am pleading with RunRev, if you are serious about support the mobile platforms, the basic need for built in native IOS controls is ESSENTIAL! Go buy out the code from one of your developers and add it into the base product. You certainly are charging enough to afford doing this, and obviously your hands are full so perhaps taking the route of buying something rather than looking at developing something would help everyone out.

I am sorry for this long litany, but after spending several all nighters trying to resolve issues I am beyond frustrated.

gizmoboyGAiiKM
Posts: 20
Joined: Thu Dec 08, 2011 12:20 pm

Re: IOS Scroller and General Commentary

Post by gizmoboyGAiiKM » Mon Jan 09, 2012 8:10 am

Sounds like a reasonable request.

I'm messing with the IOS UINavigatorBar Kit from Lazy River right now, and while it's pretty cool, the docs are non-existent, and there are some idiosyncrasies that may simply result from my misuses (see: docs).

A quality set of native IOS controls is a must-have to make this a credible IOS development platform.

Dixie
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Re: IOS Scroller and General Commentary

Post by Dixie » Mon Jan 09, 2012 12:27 pm

interactbooks...

I have to say that I really disagree with you... there is nothing wrong, to my mind anyway, with the iOS scroller as is currently offered by liveCode. John Craig's mobGUI is a very nice plugin that can seem to make life easier... but, you are the developer, liveCode provide you with the syntax that is needed to build your own scrollers and modify them to use to exactly suit your purpose...

If you however have a gripe like this why address it here and not to support at runRev ?

be well,

Dixie

interactbooks
Posts: 65
Joined: Thu Oct 07, 2010 4:47 pm

Re: IOS Scroller and General Commentary

Post by interactbooks » Mon Jan 09, 2012 3:39 pm

Dixie:

To use your own words from an August post on these forums (which quite frankly is hilarious):
Lars..

You only have a 'scroller' on one of the cards, not both of them... I can get a scroller to work on one card without any problems. I have extended the example to two cards and now have a scroller on both cards....

On opening the stack in the iphone simulator, the scroller works, it also works on the second card the first time visited... however, on returning to the first card the scroller will not scroll... and yes, the scroller is being deleted on closing the card...

it's a problem...

Dixie
This very bug that you mentioned back in August still exists.

In addition if you read the above post it is a general comment to the forum members to share their views regarding the LiveCode community and the third party controls. As a commercial developer of products I happen to love what LiveCode has done and have a strong belief in this platform but without pointing what needs to be fixed it can never become a true contender in developing commercial applications.

The whole point of a forum is to share this type of information. I didn't ask you to agree with me, but please don't ask me to keep my comments private and contact support. The overall issues goes way beyond a problem with the scrollers.

Dixie
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Re: IOS Scroller and General Commentary

Post by Dixie » Mon Jan 09, 2012 4:23 pm

interactbooks...

You have made me smile wryly... I hang my head and take your point. As to the problem with building 'scrollers' on adjacent cards and moving back & forth between them, that problem for me has gone away...so, I assumed it had been fixed.

be well

Dixie

interactbooks
Posts: 65
Joined: Thu Oct 07, 2010 4:47 pm

Re: IOS Scroller and General Commentary

Post by interactbooks » Mon Jan 09, 2012 4:29 pm

No problem Dixie, I honestly am a huge proponent of LiveCode. I absolutely LOVE IT and think it is really one fo the the best development platform out there. As for the scrollers, they seem to exhibit the same problem as you originally reported so I'm afraid to say that the problem still exists. In general I just want to encourage the developer community to create great quality plug-ins and to charge appropriately for them.

masterfab
Posts: 8
Joined: Fri Jan 13, 2012 10:32 am

Re: IOS Scroller and General Commentary

Post by masterfab » Fri Jan 13, 2012 12:14 pm

Hi,

I'm a french developer.
I'm a newbie in Licecode + MobGUI and I totally agree with interactbooks !
I hope that there will be rapid progress because I love Livecode (I am an old user of lingo).
I would not be forced to switch for Windev Mobile !

Best regards.

colourpixels
Posts: 83
Joined: Mon Oct 31, 2011 5:28 am

Re: IOS Scroller and General Commentary

Post by colourpixels » Mon Jan 16, 2012 3:31 am

I must confess when I started my first IOS app with Livecode I was a bit surprised at the lack of IOS Native drag and drop controls. MobGUI came to the rescue, but it is a bit weird that RunRev haven't developed their own controls given their target audience of rapid code developers. I hope that either MobGUI continues to be refined or that RunRev release their own controls, it sure would make the life of an IOS developer that much easier. Fingers crossed!

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