I've set my fullscreenmode to "showAll".
Everything scales perfectly (thank you very much for that btw).
I create an input control for iOS.
I set the fontsize e.g. to 36.
The font shows up perfectly fine on the iPhone (retina) simulator.
However, on the iPad (retina) simulator, the font is only half the size I expected (the rest of the screen is nicely scaled).
How can I detect what the actual performed scaling is, so I can increase the font size on the iPad *2 ?
Or is this a bug, and should the font size have autoscaled as well ?
fullscreenmode and font size of an input control
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Re: fullscreenmode and font size of an input control
Anyone at Runrev can help ?
Re: fullscreenmode and font size of an input control
HI Theo,
Apologies for the delayed response.
I've had a quick look into this issue and unfortunately cannot seem to replicate the behaviour you are experiencing. There have been a few revisions of LiveCode released since your initial query, so please try updating to the latest revision of LC (Currently 6.6.2) to see if this issue is still present.
Keep us posted on how you get on.
Kind Regards,
Neil Roger
--
LiveCode Support Team ~ http://www.runrev.com
——
Apologies for the delayed response.
I've had a quick look into this issue and unfortunately cannot seem to replicate the behaviour you are experiencing. There have been a few revisions of LiveCode released since your initial query, so please try updating to the latest revision of LC (Currently 6.6.2) to see if this issue is still present.
Keep us posted on how you get on.
Kind Regards,
Neil Roger
--
LiveCode Support Team ~ http://www.runrev.com
——
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- VIP Livecode Opensource Backer
- Posts: 13
- Joined: Thu Jul 19, 2012 9:51 pm
- Contact:
Re: fullscreenmode and font size of an input control
OK, I tried it again with 6.6.2.
Same issue, in the iOS Simulator.
So I created a sample stack, with the bare minimal code.
I've attached it (zipped it first, as the forum does not allow .livecode extension files
)
Most code is in the stack.
As soon as you click the field, an iOS control is created on the fly.
If you click outside of the field, the iOS control is deleted.
It should have the same text size as the original field, so the user does not see much difference.
If works mostly on iPhone retina (except for some text jumping, don't know why).
If you open it in iPad Retina and try to edit, the font size is only half of what I expected.
This is the PreOpenStack
on preOpenStack
set the fullscreenmode of me to "showAll"
set the acceleratedRendering of me to true
if the environment is "Mobile" then
//iphoneUseDeviceResolution true, true //not sure if this is still needed or not
end if
end preOpenStack
Hope you guys have ideas.
Same issue, in the iOS Simulator.
So I created a sample stack, with the bare minimal code.
I've attached it (zipped it first, as the forum does not allow .livecode extension files

Most code is in the stack.
As soon as you click the field, an iOS control is created on the fly.
If you click outside of the field, the iOS control is deleted.
It should have the same text size as the original field, so the user does not see much difference.
If works mostly on iPhone retina (except for some text jumping, don't know why).
If you open it in iPad Retina and try to edit, the font size is only half of what I expected.
This is the PreOpenStack
on preOpenStack
set the fullscreenmode of me to "showAll"
set the acceleratedRendering of me to true
if the environment is "Mobile" then
//iphoneUseDeviceResolution true, true //not sure if this is still needed or not
end if
end preOpenStack
Hope you guys have ideas.
- Attachments
-
- Test iPhoneField.livecode.zip
- (2.64 KiB) Downloaded 239 times
Re: fullscreenmode and font size of an input control
Hi Theo,
Apologies for the delayed reply and thank you for supplying a sample stack.
I am able to replicate the issue that you have mentioned and it does seem that the native text control not resizing could be a bug relating to fullScreenMode. As this is the case, I would recommend filing a bug report with our Quality Control Team who will be able to investigate this issue further.
http://quality.runrev.com
I have spoken to one of our developers regarding the issue and they mentioned that you may wish to look into using a native mobile input control/LiveCode field object only. This would mean that you could miss the step out of having to show/hide/delete the field and it means the text font size will be consistent.
In regards to the native field jumping about, this could also relate t fullScreenMode so I would recommend adding this information to the report.
Kind Regards,
Neil Roger
--
LiveCode Support Team ~ http://www.livecode.com
—
Apologies for the delayed reply and thank you for supplying a sample stack.
I am able to replicate the issue that you have mentioned and it does seem that the native text control not resizing could be a bug relating to fullScreenMode. As this is the case, I would recommend filing a bug report with our Quality Control Team who will be able to investigate this issue further.
http://quality.runrev.com
I have spoken to one of our developers regarding the issue and they mentioned that you may wish to look into using a native mobile input control/LiveCode field object only. This would mean that you could miss the step out of having to show/hide/delete the field and it means the text font size will be consistent.
In regards to the native field jumping about, this could also relate t fullScreenMode so I would recommend adding this information to the report.
Kind Regards,
Neil Roger
--
LiveCode Support Team ~ http://www.livecode.com
—