Help Us Take LiveCode Open Source

Find out what's going on with LiveCode (the company), product releases, announcements, and events.

Moderators: FourthWorld, heatherlaine, Klaus, kevinmiller, robinmiller

paul_gr
Posts: 319
Joined: Fri Dec 08, 2006 7:38 pm
Location: Blenheim, New Zealand

Re: Help Us Take LiveCode Open Source

Post by paul_gr » Sat Mar 09, 2013 3:09 am

Good one, Monte.

I like SO; usually my first stop for C++ info.

As long as I don't have to use a list I'm happy.

cheers
Paul

Silvey
Posts: 1
Joined: Fri Mar 15, 2013 6:14 pm

Re: Help Us Take LiveCode Open Source

Post by Silvey » Fri Mar 15, 2013 6:18 pm

Can't wait to start using live code... I'm a hobbyist guy and this looks fun.

Ruzu
Livecode Opensource Backer
Livecode Opensource Backer
Posts: 7
Joined: Wed Feb 27, 2013 9:42 pm

Re: Help Us Take LiveCode Open Source

Post by Ruzu » Sat Mar 16, 2013 6:33 am

Silvey wrote:Can't wait to start using live code... I'm a hobbyist guy and this looks fun.
Yeah, I'm in the same boat as you. I'm just waiting on the "as-is" version to release :)

FourthWorld
VIP Livecode Opensource Backer
VIP Livecode Opensource Backer
Posts: 9801
Joined: Sat Apr 08, 2006 7:05 am
Location: Los Angeles
Contact:

Re: Help Us Take LiveCode Open Source

Post by FourthWorld » Sat Mar 16, 2013 4:01 pm

Ruzu wrote:I'm just waiting on the "as-is" version to release :)
No need to wait: you can get started learning with LiveCode today with the 60-day trial; the first FOSS release will be available long before that 60 days is up.
Richard Gaskin
LiveCode development, training, and consulting services: Fourth World Systems
LiveCode Group on Facebook
LiveCode Group on LinkedIn

redshift
Posts: 1
Joined: Sun Mar 17, 2013 5:16 pm

Re: Help Us Take LiveCode Open Source

Post by redshift » Sun Mar 17, 2013 5:28 pm

It's fantastic to see that funding was successful, I was looking doubtful for a while. I've been using Livecode or revolution as I use and older version to do small little projects for a number of years. I wasn't in a position to upgrade since I just do small custom jobs for non-profits who can’t pay anything. Open Source live code will be a great help since I don’t need to distribute commercially. Well done to the folks at run rev.

amigacooke
Posts: 2
Joined: Sat Mar 16, 2013 8:26 am

Re: Help Us Take LiveCode Open Source

Post by amigacooke » Mon Mar 18, 2013 10:46 am

I'm waiting to get access to the academies before spending time on getting to know the in and outs of LiveCode.

FourthWorld
VIP Livecode Opensource Backer
VIP Livecode Opensource Backer
Posts: 9801
Joined: Sat Apr 08, 2006 7:05 am
Location: Los Angeles
Contact:

Re: Help Us Take LiveCode Open Source

Post by FourthWorld » Mon Mar 18, 2013 3:05 pm

amigacooke wrote:I'm waiting to get access to the academies before spending time on getting to know the in and outs of LiveCode.
The academies are great, but even with them you'll want to reinforce the learning with experimentation. Dive in, the water's fine.
Richard Gaskin
LiveCode development, training, and consulting services: Fourth World Systems
LiveCode Group on Facebook
LiveCode Group on LinkedIn

Litas
Livecode Opensource Backer
Livecode Opensource Backer
Posts: 1
Joined: Sat Mar 16, 2013 11:54 am

Re: Help Us Take LiveCode Open Source

Post by Litas » Tue Mar 19, 2013 8:10 pm

This is great, I am happy to be a supporter!

codymham
Posts: 1
Joined: Tue Apr 02, 2013 7:07 pm

Re: Help Us Take LiveCode Open Source

Post by codymham » Tue Apr 02, 2013 7:09 pm

I pledged! Yay!

n9yty
VIP Livecode Opensource Backer
VIP Livecode Opensource Backer
Posts: 52
Joined: Thu Feb 28, 2013 11:33 pm

Re: Help Us Take LiveCode Open Source

Post by n9yty » Wed Apr 10, 2013 3:09 am

Interesting things here.....

https://github.com/runrev/livecode

Now, how to build it... :)

vox212
Posts: 1
Joined: Wed Apr 10, 2013 1:10 pm

Re: Help Us Take LiveCode Open Source

Post by vox212 » Wed Apr 10, 2013 1:20 pm

What is the difference between the Open Source version and the $99.00 copy of LiveCode that I purchased? Primarily for iOS.

Do they offer the same feature?

If so then should I move to the Open Source version since it seems to be a newer version with more features.

Thanks,

Peter

n9yty
VIP Livecode Opensource Backer
VIP Livecode Opensource Backer
Posts: 52
Joined: Thu Feb 28, 2013 11:33 pm

Re: Help Us Take LiveCode Open Source

Post by n9yty » Wed Apr 10, 2013 3:57 pm

vox212 wrote:What is the difference between the Open Source version and the $99.00 copy of LiveCode that I purchased?
For a definitive answer, check out the FAQ on the Community Project page:

http://www.runrev.com/products/Open-Source/FAQs

However, the shortest answer is that if you publicly distribute or sell your application and do not want to give away the source code, then you must have a commercial license. You may use the community version for projects inside an organization without having to release the source code but the moment you want to distribute your app to anyone outside the source code must go with it or you must have a commercial license. Since you mentioned primarily iOS work, I do not believe, based on what I have read before, that Apple allows any GPL projects on the AppStore, so if you are distributing your app there you are required to use the commercial license.

macnomad2
VIP Livecode Opensource Backer
VIP Livecode Opensource Backer
Posts: 63
Joined: Sat Oct 28, 2006 10:04 pm

Re: Help Us Take LiveCode Open Source

Post by macnomad2 » Wed Apr 10, 2013 4:04 pm

Here is an answer @vox212, from RunRev on the "list" to a thread I created

"We are looking at providing a very simple OSS license specifically for
free, non-profit, not ad supported, non-promotional open source apps in
the Mac/iOS app store. We'll probably go down the route of charging a $25
administration fee to supply an open license that lets you do this for
apps you specifically name. We're still working through the legal
implications of this though as we have to be careful it doesn't undermine
the whole model by providing our platform binaries under a license without
the enforced freedoms in GPL that, while incompatible with the App store,
are also make our model work in all other contexts. More on this soon.
Kind regards,
Kevin Miller"

n9yty
VIP Livecode Opensource Backer
VIP Livecode Opensource Backer
Posts: 52
Joined: Thu Feb 28, 2013 11:33 pm

Re: Help Us Take LiveCode Open Source

Post by n9yty » Fri Mar 14, 2014 7:25 pm

I know this is an old thread, but I am wondering if any more consideration was given to this idea?
"We are looking at providing a very simple OSS license specifically for
free, non-profit, not ad supported, non-promotional open source apps in
the Mac/iOS app store. We'll probably go down the route of charging a $25
administration fee to supply an open license that lets you do this for
apps you specifically name. .... More on this soon.
Kind regards,
Kevin Miller"

Gurki
VIP Livecode Opensource Backer
VIP Livecode Opensource Backer
Posts: 30
Joined: Wed Jul 10, 2013 6:34 pm

Re: Help Us Take LiveCode Open Source

Post by Gurki » Thu Jan 04, 2018 12:20 pm

heatherlaine wrote:
Fri Feb 01, 2013 11:23 am
The "open language" feature will mean translation of livecode itself into some form of french or other languages becomes a possibility.
Hello heatherlaine,

I am just wondering what happend with this open language Feature, you wrote in 2013 and Georgia Hutchings made an allusion in 2014 (https://livecode.com/lost-in-translation/). Unfortunately, I never heard something about it since. On the other hand, while reading the forum, it seems to be, that there are people here that are willing to localise LiveCode into other language as Spanish (550), French (80), German (100) or others. (The numbers given are millions people speaking this language as mother tongue.)

In 2013 I was told to open a tread in the IDE part of the forum, what I did (http://forums.livecode.com/viewtopic.php?f=67&t=15918). It is not a mass topic, put it appears regularly scattered across the forum again and again...

Post Reply

Return to “Announcements”