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animation engine on livecode 10 error
Posted: Fri Jun 24, 2022 3:17 pm
by rjd
Anyone else encounter an error trying to use AE6 on Livecode ver 10? I get an error saying that it requires Livecode engine 5 and above. Any fix?
Re: animation engine on livecode 10 error
Posted: Fri Jun 24, 2022 3:24 pm
by Klaus
Hi rjd,
since AE 6 is public domain, this is easy to fix.
1. Open the stack
2. Open the stackscript
3. Look for the handler -> on librarystack
4. Comment these lines out:
Code: Select all
on libraryStack
if the short name of the target is not the short name of me then pass librarystack
# if "dev" is in the environment and the version<5 then
# answer "Sorry, this version of animationEngine requires a Livecode 5.0 or higher engine."
# stop using me
# exit librarystack
# end if
aeResetFrameRate
end libraryStack
5. Close the script and save the stack
DONE!
Re: animation engine on livecode 10 error
Posted: Fri Jun 24, 2022 7:23 pm
by SparkOut
Klaus wrote: ↑Fri Jun 24, 2022 3:24 pm
Hi rjd,
since AE 6 is public domain
Is it? I thought Malte dual-licensed it according to the version of LiveCode (commercial or community).
Is v 6 totally open source? And under what license terms?
Am I just confusing with v 5?
Re: animation engine on livecode 10 error
Posted: Fri Jun 24, 2022 7:45 pm
by Klaus
Re: animation engine on livecode 10 error
Posted: Sat Jun 25, 2022 8:18 am
by SparkOut
That's handy, I never had any notification of the change.
Disconcertingly ot still reads "animationEngine is a dual licensed animation library for liveCode" at the very top of that page.
Re: animation engine on livecode 10 error
Posted: Sat Jun 25, 2022 3:08 pm
by rjd
Works great - thank you for the quick response!