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The people at STEM
Posted: Tue Oct 26, 2021 5:06 pm
by richmond62
Well, frankly, I could get "all hoity-toity" about dumbing down. but as, in my
opinion at least, the vast majority of pupils and teachers in Britain have been
mentally squished into passive doo-dahs there isn't much point.
https://www.stem.org.uk/
So, we can at least use what STEM pump out as a sort of "road map" (cough, cough; slight insult intended)
to what LiveCode should/might/ought to provide if it EVER wants to really catch fire as anything more than
"thing on the side":
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Why bother to log in when this stuff can be produced in LiveCode "at the flick of a wrist"?
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Let's get our "sweaty paws" on an image sequence:
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Re: The people at STEM
Posted: Tue Oct 26, 2021 5:12 pm
by richmond62
- SShot 2021-10-26 at 19.08.15.png (19.8 KiB) Viewed 7730 times
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That looks like a fat file . . .
Oh, well, let's see what is inside:
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Lots of, possibly, UK government overload.
Re: The people at STEM
Posted: Tue Oct 26, 2021 5:14 pm
by richmond62
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Stupid video of a light bulb. These people really are cheap.
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How to make a flipbook . . .
Funny that: Mrs Rae, in 3rd year Primary (9-10) taught me how to do that in 1971.
Re: The people at STEM
Posted: Tue Oct 26, 2021 5:19 pm
by richmond62
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Lash me with a whip and call me "Brenda": it's another redundant PowerPoint Presentation.
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For those who are so stupid they cannot work things out from the PowerPoint "prez"
Re: The people at STEM
Posted: Tue Oct 26, 2021 5:21 pm
by richmond62
OK, OK: so I'm a cynical curmudgeonly old fart.
BUT to do ALL THIS in LiveCode is really all very straight forward.
The thing that strikes me as the worst aspect of this STEM unit is that they don't supply
the teacher with:
1. A image sequence.
2. An actual programming "something" to make the animation.
Re: The people at STEM
Posted: Tue Oct 26, 2021 5:27 pm
by richmond62
With LiveCode I can think of at least 3 ways to effect an animation:
1. A "flip book": a multi-card stack with a different frame positioned on each card.
2. A single card stack where a series of images have their VISIBLE set and unset.
3. A single card stack containing a graphic rectangle which as its backGroundPattern set to
an image series.
Re: The people at STEM
Posted: Tue Oct 26, 2021 5:33 pm
by richmond62
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Let's see if we get an image sequence here:
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No: oddly enough.
If I were a 9 year old I'd be getting impatient by now.
Why on earth this has to be laboured over 6 classes escapes me completely.
AND the thing that blows my mind most, having now downloaded all the content for 6 classes,
is that NO useful raw materials are provided.
Oh, well, to hell with them: I'll just pop over to this lovely place:
https://itch.io/game-assets/free/tag-side-scroller
AND:
https://pzuh.itch.io/free-cat-and-dog-sprites
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Re: The people at STEM
Posted: Tue Oct 26, 2021 5:55 pm
by richmond62
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Code: Select all
on mouseUp
put 1 into KOUNT
repeat until KOUNT > 8
if (KOUNT - 1) < 1 then
put 8 into KOUNT2
else
put (KOUNT - 1) into KOUNT2
end if
set the vis of image ("Fall (" & KOUNT2 & ").png") to false
set the vis of image ("Fall (" & KOUNT & ").png") to true
wait 10 ticks
add 1 to KOUNT
end repeat
end mouseUp
Re: The people at STEM
Posted: Tue Oct 26, 2021 6:02 pm
by richmond62
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Code: Select all
on mouseUp
put 1 into KOUNT
repeat until KOUNT > 8
go to next card
wait 10 ticks
add 1 to KOUNT
end repeat
end mouseUp
Re: The people at STEM
Posted: Tue Oct 26, 2021 6:08 pm
by richmond62
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Code: Select all
on mouseUp
put 1 into KOUNT
repeat until KOUNT > 8
set the backGroundPattern of graphic "RR" to the ID of image ("Fall (" & KOUNT & ").png")
wait 10 ticks
add 1 to KOUNT
end repeat
end mouseUp
Re: The people at STEM
Posted: Wed Oct 27, 2021 9:47 am
by richmond62
Re: The people at STEM
Posted: Wed Oct 27, 2021 9:59 am
by richmond62
In computational terms the ONLY thing that has any value
whatsoever here is the ability to set up a REPEAT loop.