Monox18 wrote: ↑Sat Jan 30, 2021 2:55 pm
Hey Andreas the game is quite fun. It got me engaged. I managed to finish it one time.
Hi Monox! Wow, that's cool! I haven't had much feedback for quite a while, and never anyone outside the family to make the scoreboard. So congratulations!

I appreciate the feedback very much!
Monox18 wrote: ↑Sat Jan 30, 2021 2:55 pm
Now I wanted to play more rounds, to see if I could get a higher score and sadly there were too many glitches. I couldn't finish it because once glitched, restarting the game wouldn't fix it, they remain permanent. I played in Win 10 x64 machine. They are as follow:
1) My screen monitor is smaller than the resolution of the game. Although most of the times the window loaded fine, and I could move it outside the boundaries to see the rest of the game when I needed, sometimes the windows was locked in a smaller resolution (matching my screen) but cutting the edges and I couldn't see part of the game. Maybe because of this there is no screenshot in my scoreboard.
I'm sorry to hear there were such glitches. I know of some minor bugs, but what you describe is new to me. But I've never played it till the end on Windows, I think, only on Mac. So it is indeed not sufficiently tested on Windows.
Did you try the fullscreen option from the game menu? It should fix the resolution problem, but maybe doesn't on Windows...
It's a pity the snapshot then failed, I would have liked to see your creation!
Monox18 wrote: ↑Sat Jan 30, 2021 2:55 pm
2) Once in a while the screen freezes and stops updating but I can't notice because it keeps the last rendered image. As I hover around the mouse I can see that individual controls get refreshes. (This is the only one I was able to fix by restarting).
3) I was also rerolling (save at the end of the turn, hit next turn and if I don't like it, quit the game, reload and try again). I noticed the game game sometimes glitched. Different glitches: either docked ships didn't count and I could place new ships on top of them, all/some modules stopped working and the game wasn't recognizing them, and so on.
Overall great experience. It has potential. It's a pity I couldn't finish my next attempts to hit #1 in scoreboard (even with a bit of cheating with rerolling

).
These two issues I don't know what's causing. The save procedure may be incomplete somehow, I'll have to look into that.
Please note that when you start a new game it is assigned a unique token. This token is saved in the scoreboard database along with the score, name and snapshot. So if you save the game some rounds before the end, then win and enter the scoreboard, then go back to the saved game and try to get a higher score by delaying the win and play more rounds, you will not enter the scoreboard at all next time. So this is intentional. (Don't know if you tried that, but just saying...)
Saving and rerolling should be no problem though, so that failing is a bug.
I might find some time to look into the code again and maybe make a new build. But it's many thousand lines of code now, so it's always a challenge to immerse in such a project again. I may end up refactoring the whole thing. As you say, it does have potential. But it's currently not good enough that I would pay for such a game, which is why I've released it for free.
