Livecode & MacBook Pro Retina

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martyknapp
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Livecode & MacBook Pro Retina

Post by martyknapp » Fri Jul 20, 2012 12:32 am

Has anyone tried Livecode on a MacBook Pro with the Retina display? With the increased resolution, I'm concerned that everything is going to be too small to be usable. I don't know anyone who has a the new Retina display laptop and can't afford to go buy one just to try this out. If the Retina display is a problem does RunRev plan to address it or are developers going to have to code for it?

Marty Knapp

Mark
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Re: Livecode & MacBook Pro Retina

Post by Mark » Fri Jul 20, 2012 10:56 pm

Marty,

I haven't tried this, but I would expect software that isn't explicitly marked as retina-compatible to run in the "normal" resolution, meaning that it looks the same on any 13" (or 15") screen regardless the resolution. If this isn't the case, then I would think that Apple has made a mistake.

Kind regards,

Mark
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martyknapp
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Location: Blaine, Washington - USA

Re: Livecode & MacBook Pro Retina

Post by martyknapp » Sat Jul 21, 2012 7:07 pm

I just found this: <http://support.apple.com/kb/HT5266> There's a setting to open an application in "Low Resolution" mode for apps not written to take advantage of the retina display. Hopefully that takes care of any compatibility issues in terms of resolution/window size.

Marty

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Re: Livecode & MacBook Pro Retina

Post by jacque » Sun Jul 22, 2012 7:48 pm

LiveCode will map pixels to points automatically for you to accomodate that, unless you turn off the feature. See "iphoneUseDeviceResolution" in the dictionary.

There's a discussion about accomodating different screen sizes and resolutions on the mailing list right now. There's no easy answer so far.
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ibe
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Re: Livecode & MacBook Pro Retina

Post by ibe » Mon Jul 23, 2012 1:33 pm

I have a Retina MacBook Pro and LiveCode works just fine without having to do anything. Apps will only be small if you change the resolution to 2880*1800 but that is virtually unusable anyway on a 15" screen.

--ibe

martyknapp
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Re: Livecode & MacBook Pro Retina

Post by martyknapp » Wed Jul 25, 2012 4:50 am

I went to my Apple dealer today and they let me install one of my LC apps on a MacBook Pro Retina and everything seems to be fine.

Marty

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Re: Livecode & MacBook Pro Retina

Post by Mag » Thu Mar 14, 2013 11:31 am

Unfortunatly I haven't try to date, but I think that all will work as usual, with the difference that the images looks jagged, so you should just to programmatically replace all images with a @2x version when the app runs in retina displays. About OS X controls (as buttons, popup and checkbox) I hope they looks like fine. I'm just releasing my first OS X app made on LiveCode (the others are in Objective-C or REAL Studio) and hope that it works in this way.

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