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Bug - Player Object in 4.6.4 OSX

Posted: Mon Sep 26, 2011 3:10 am
by Howlernator
Hiya Folks,

Can anyone verify this one? Pretty weird. If agreed, can someone who access quality control access report it perhaps? It's a bit of a doozy. Test stack + vid available here:

http://db.tt/Mp0GzhDE

Basically it seems as though in LC IDE 4.6.4 the player object dimensions of height and width for a custom movie size are SWAPPED for redraw (tested in IDE only). (OSX, Desktop only.)

Result = yukky squished movies.

Open the SAME stack in 4.5.2 (which is the only other version I had installed, but apparently this issue is consistent right up 4.6.3 from a quick test with a colleague), and the video opens on card with correct dimension redraw.

Have been able to resolve short term by 'locking' dimensions of the player objects in affected stack, but this does not really assist for dynamic loading of different dimension movies into the player object - of which I have a few.

(Sorry to spray this everywhere - I would have searched / reported this one to the quality control centre, but I've never had to use that service before, and there's no provision on that site to allow me to first time register contrary to what's described at :

http://www.runrev.com/support/quality-control-center/

.... all my usual rev logins don't work there for some reason. So, to the Forums it was!)

Thoughts?

Re: Bug - Player Object in 4.6.4 OSX

Posted: Tue Oct 11, 2011 10:26 am
by Klaus
I think this has been fixed for version 5.0 which was released yesterday.