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by martyknapp
Thu Nov 08, 2018 4:20 am
Forum: Announcements
Topic: Levure File_System
Replies: 4
Views: 3120

Levure File_System

I have the File System helper added to my app. My only need here is to associate the documents the app creates with the app so that they can be opened. I have confirmed that the helper is being added to the standalone and I have the app.yml file configured with a file extension: file extensions: CBP...
by martyknapp
Sat Nov 03, 2018 1:59 am
Forum: Community Projects
Topic: App Updater helper for Levure
Replies: 37
Views: 18967

Re: App Updater helper for Levure

Yes I have included the placeholder in the plist file: <key>SUFeedURL</key> <string>[[SUFeedURL]]</string> <key>SUEnableAutomaticChecks</key> <true/> And if I manually enter the url then it works. I just tried a build and there's no revErrorDisplay window and the build.log shows "Done packaging appl...
by martyknapp
Sat Nov 03, 2018 1:00 am
Forum: Community Projects
Topic: App Updater helper for Levure
Replies: 37
Views: 18967

Re: App Updater helper for Levure

OK I'm too the point that when I check for updates in Windows it's telling me I have the current version. Haven't tried an actual update yet, so that's as expected. On Mac it's not updating the info.plist file with the URL to the appcast.xml file. To see if that was the only issue, I manually entere...
by martyknapp
Fri Nov 02, 2018 3:25 am
Forum: Community Projects
Topic: App Updater helper for Levure
Replies: 37
Views: 18967

Re: App Updater helper for Levure

In the appcast.xml file is see that the url for the Mac version update seems to be expecting a .dmg file. So the update needs to be saved as a disk image? If so I guess I need to work on the dropDMG helper before I can proceed further. The instructions say to modify the info.plist file for Mac. Woul...
by martyknapp
Thu Nov 01, 2018 4:08 am
Forum: Community Projects
Topic: Getting started with Levure
Replies: 15
Views: 5310

Re: Getting started with Levure

The app does require one setting - the location of the folder where the user's documents are stored (which can be changed from within the app, then the path saved to prefs) so it's not so much that the pref file exists but that the app won't know where to find/save the documents. So if it can't then...
by martyknapp
Thu Nov 01, 2018 3:04 am
Forum: Community Projects
Topic: Getting started with Levure
Replies: 15
Views: 5310

Re: Getting started with Levure

OK so now on Windows I have it check to see if the pref file exists and if not I call prefSave and it creates the file. But it wasn't saving when I shut down so I inserted prefSave on shutDownRequest and that fixes it for Windows. I have a function which looks to see if the pref file exists and my c...
by martyknapp
Wed Oct 31, 2018 11:35 pm
Forum: Community Projects
Topic: Getting started with Levure
Replies: 15
Views: 5310

Re: Getting started with Levure

To add a little more info.. So I decided to "go with the flow" and change the name of the preference file to "CBP3_Prefs.plist." I then delete that file from the Preferences folder and start things up again. It will not create a new preference file by that name. But if I open up my Preference stack ...
by martyknapp
Wed Oct 31, 2018 10:53 pm
Forum: Community Projects
Topic: Getting started with Levure
Replies: 15
Views: 5310

Re: Getting started with Levure

Yesterday I spent the day getting my app switched over to Levure and things seemed to be working well. Today when I start up the project in Levure it's not creating the preference file. It's name is set to be "CBP3_Prefs" on the Mac. When I save a preference setting, it's creating a file in the Pref...
by martyknapp
Tue Oct 30, 2018 1:05 am
Forum: Community Projects
Topic: Getting started with Levure
Replies: 15
Views: 5310

Re: Getting started with Levure

That did the trick, though not sure why! Now I get to dive in and convert all my GLX-based code over to Levure. Just want to say a big thank you to Trevor for creating this framework - makes for building apps very slick. The update helper, in particular, is a great resource for the LC community. Marty
by martyknapp
Mon Oct 29, 2018 7:45 pm
Forum: Community Projects
Topic: Getting started with Levure
Replies: 15
Views: 5310

Re: Getting started with Levure

Thanks Trevor, So I configure the standalone settings for "standalone.livecode" stack but don't use LC to actually build like we did for GLX (that was my assumption)? Either way, whenever I invoke "levureBuildStandalonesForTesting" the only thing created is a log file. No errors are generated, but t...
by martyknapp
Sat Oct 27, 2018 5:56 pm
Forum: Community Projects
Topic: Getting started with Levure
Replies: 15
Views: 5310

Getting started with Levure

After years of using the GLX framework, I'm need to switch over the Trevore's new "Levure" framework. I downloaded the files and attempted to just build a standalone using the sample stack. I built executables of the "standalone.livecode" stack leaving the default name "LevureStandalone." But when I...
by martyknapp
Wed Jul 25, 2012 4:50 am
Forum: Mac OS
Topic: Livecode & MacBook Pro Retina
Replies: 6
Views: 3748

Re: Livecode & MacBook Pro Retina

I went to my Apple dealer today and they let me install one of my LC apps on a MacBook Pro Retina and everything seems to be fine.

Marty
by martyknapp
Sat Jul 21, 2012 7:07 pm
Forum: Mac OS
Topic: Livecode & MacBook Pro Retina
Replies: 6
Views: 3748

Re: Livecode & MacBook Pro Retina

I just found this: <http://support.apple.com/kb/HT5266> There's a setting to open an application in "Low Resolution" mode for apps not written to take advantage of the retina display. Hopefully that takes care of any compatibility issues in terms of resolution/window size.

Marty
by martyknapp
Fri Jul 20, 2012 12:32 am
Forum: Mac OS
Topic: Livecode & MacBook Pro Retina
Replies: 6
Views: 3748

Livecode & MacBook Pro Retina

Has anyone tried Livecode on a MacBook Pro with the Retina display? With the increased resolution, I'm concerned that everything is going to be too small to be usable. I don't know anyone who has a the new Retina display laptop and can't afford to go buy one just to try this out. If the Retina displ...
by martyknapp
Sun Jan 16, 2011 4:23 am
Forum: Mac OS
Topic: Livecode and the new Mac app store
Replies: 15
Views: 7549

Re: Livecode and the new Mac app store

I finally got this to work by changing a setting in Keychain for each of my Apple Developer certificates. I set the Trust setting to "Use System Defaults" and then I could sign my apps. Hopefully this will help someone else.

Marty Knapp

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