Search found 785 matches
- Fri Feb 03, 2017 4:21 pm
- Forum: iOS Deployment
- Topic: MergAV on LC 8.1.2 and Xcode 8.1 - ARM64 error
- Replies: 3
- Views: 3985
Re: MergAV on LC 8.1.2 and Xcode 8.1 - ARM64 error
Hi Ian, I am glad this fixed the problem for you. In LC 8.1.x, the mergExt externals are included in the LC app bundle. So you no longer need to use the "old way" of including those externals. They are available by default in the IDE, and you have to add them manually in the standalones, by just che...
- Fri Feb 03, 2017 3:53 pm
- Forum: iOS Deployment
- Topic: MergAV on LC 8.1.2 and Xcode 8.1 - ARM64 error
- Replies: 3
- Views: 3985
Re: MergAV on LC 8.1.2 and Xcode 8.1 - ARM64 error
Hi Ian,
I suggest you choose "Select Inclusions" in the "General" pane of the Standalone Application Settings, and then check "mergDropbox" and "mergAV" in the "Inclusions" pane. This should fix the error you are seeing.
Best,
Panos
--
I suggest you choose "Select Inclusions" in the "General" pane of the Standalone Application Settings, and then check "mergDropbox" and "mergAV" in the "Inclusions" pane. This should fix the error you are seeing.
Best,
Panos
--
- Fri Feb 03, 2017 12:58 pm
- Forum: iOS Deployment
- Topic: Nav and Header Bars on iOS simulator ?
- Replies: 8
- Views: 5372
Re: Nav and Header Bars on iOS simulator ?
Thanks Thierry. I will try your recipe and file a bug myself if I can reproduce it.
- Fri Feb 03, 2017 11:17 am
- Forum: iOS Deployment
- Topic: Nav and Header Bars on iOS simulator ?
- Replies: 8
- Views: 5372
Re: Nav and Header Bars on iOS simulator ?
Hi Thierry, Doesn't work :( BUT, including also "SVG icon", and "icon SVG library" does the trick !!!! Hmm, this is interesting. Looks like a bug. Do you by any chance have any SVG widget in your stack? IIRC there is a bug where if you add widget X and then widget Y in your stack, but in the Inclusi...
- Fri Feb 03, 2017 10:39 am
- Forum: iOS Deployment
- Topic: Nav and Header Bars on iOS simulator ?
- Replies: 8
- Views: 5372
Re: Nav and Header Bars on iOS simulator ?
Hi Thierry, It seems like those two widgets are not included in the standalone. I suggest you choose "Select Inclusions" in the "General" pane of the Standalone Application Settings, and then go to "Inclusions" pane and make sure that the nav bar and header bar inclusions are checked. However, this ...
- Thu Feb 02, 2017 2:29 pm
- Forum: Linux
- Topic: problem in installing livecode community version
- Replies: 4
- Views: 5446
Re: problem in installing livecode community version
Hmm..
Does installing for "You Only" work?
Does installing for "You Only" work?
- Thu Feb 02, 2017 11:58 am
- Forum: iOS Deployment
- Topic: How to specify Build Number in iOS build?
- Replies: 5
- Views: 6269
Re: How to specify Build Number in iOS build?
Ok I see the new problem now. Now in iTunes Connect, if a binary is rejected, an attempt to re-upload a binary via the application loader (with same version number) will result in “Redundant Binary Upload. There already exists a binary upload with build version..." This is because there should be 2 ...
- Thu Feb 02, 2017 10:59 am
- Forum: Linux
- Topic: problem in installing livecode community version
- Replies: 4
- Views: 5446
Re: problem in installing livecode community version
Hi khadijah,
This sounds like a permissions-related issue. You can either run the installer from the terminal using:
and select installation for "All Users",
or just install for "You only".
Best regards,
Panos
--
This sounds like a permissions-related issue. You can either run the installer from the terminal using:
Code: Select all
sudo /path/to/installer
or just install for "You only".
Best regards,
Panos
--
- Wed Feb 01, 2017 6:22 pm
- Forum: Android Deployment
- Topic: mobileCurrentLocation()
- Replies: 4
- Views: 3586
Re: mobileCurrentLocation()
Hi Geoff, You are welcome. You can have a look at this lesson, which includes info about the Standalone Settings for every platform, including iOS and Android: http://lessons.livecode.com/m/4603/l/685074-the-standalone-application-settings Regarding your sockets code, this is trickier to guess :) I ...
- Wed Feb 01, 2017 2:01 pm
- Forum: iOS Deployment
- Topic: How to specify Build Number in iOS build?
- Replies: 5
- Views: 6269
Re: How to specify Build Number in iOS build?
Hi Paul, I think I know where is the problem. It is not related to the "version number". Apple's submission policy is to reject a new binary if it prevents the application from running on devices that were supported by previous versions. By marking for example "location services" and "gps" as "requi...
- Tue Jan 31, 2017 1:51 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Message box, no result shown
- Replies: 3
- Views: 2208
Re: Message box, no result shown
Hi all,
This sounds like a bug.
Try this:
Best,
Panos
--
This sounds like a bug.
Try this:
Code: Select all
go card "foo";put the result
Panos
--
- Tue Jan 31, 2017 1:20 pm
- Forum: Android Deployment
- Topic: mobileCurrentLocation()
- Replies: 4
- Views: 3586
Re: mobileCurrentLocation()
Hi Geoff,
Just a guess: Have you enabled the location-related permissions in Standalone Application Settings (for Android)?
Make sure "Fine Location" and "Coarse Location" are enabled.
Best,
Panos
--
PS: You might also need the "Internet" permission.
Just a guess: Have you enabled the location-related permissions in Standalone Application Settings (for Android)?
Make sure "Fine Location" and "Coarse Location" are enabled.
Best,
Panos
--
PS: You might also need the "Internet" permission.
- Mon Jan 30, 2017 5:06 pm
- Forum: Mac OS
- Topic: Error when building LiveCode from source: SDK not found?
- Replies: 15
- Views: 13350
Re: Error when building LiveCode from source: SDK not found?
Hmm it seems like you have modified several files in the "livecode" folder. I suggest doing the following: git stash (--> discards recent changes in livecode folder) git checkout develop git pull upstream develop git submodule update make config-mac This will clear your "livecode" folder from any ch...
- Fri Jan 27, 2017 1:12 pm
- Forum: Mac OS
- Topic: Error when building LiveCode from source: SDK not found?
- Replies: 15
- Views: 13350
Re: Error when building LiveCode from source: SDK not found?
What do you get if you type in the Terminal:
and then
?
Code: Select all
cd /Users/ghostpotato/Documents/Coding/LiveCode/livecode
Code: Select all
git status
- Wed Jan 25, 2017 12:35 pm
- Forum: Mac OS
- Topic: Error when building LiveCode from source: SDK not found?
- Replies: 15
- Views: 13350
Re: Error when building LiveCode from source: SDK not found?
I tried on a different machine with Xcode 8.2. I got the error " error: There is no SDK with the name or path '/Users/panos/Desktop/github/livecode/macosx10.9 '" I tried the steps 1-4 and then 1-9 but still got the same error. The error disappeared once I run the script livecode/tools/setup_xcode_sd...