Search found 70 matches

by ludo
Sat Feb 15, 2014 5:19 pm
Forum: iOS Deployment
Topic: Use fullscreenmode and set the height/width of the stack ?
Replies: 3
Views: 3312

Re: Use fullscreenmode and set the height/width of the stack

Thanks, So, if i understand, the "fullscreenmode" stay active always the stack is opened (even if i set to "empty" later) ? I tried also to change the ratio of the stack before set the fullscreenmode in the preopenstack script, but it doesn't work : on preopenstack put the screenrect into trect put ...
by ludo
Tue Feb 11, 2014 7:52 am
Forum: iOS Deployment
Topic: Use fullscreenmode and set the height/width of the stack ?
Replies: 3
Views: 3312

Use fullscreenmode and set the height/width of the stack ?

Hello, The fullscreenmode "letterbox" is really great to scale the stack, but on some screens there are "blank" zones. It is possible to change the rect of the stack (after have set the fullscreenmode) to adapt the loc of all objects with the geometry function ? I tried this, with a "640x1136" stack...
by ludo
Thu Feb 06, 2014 10:46 am
Forum: MobGUI
Topic: [MobGui] Fontsize and text input
Replies: 2
Views: 2985

Re: [MobGui] Fontsize and text input

Yes, you got the problem !

PS : sorry for my poor english !
by ludo
Wed Feb 05, 2014 7:54 am
Forum: MobGUI
Topic: [MobGui] Fontsize and text input
Replies: 2
Views: 2985

[MobGui] Fontsize and text input

Hello, Not really a bug, but more a request : I put a text input on a stack (1136x640) with a font size to 24 (like for others flds) On a device, all is resized with the "set the fullscreenmode..." but the font size of the text input stay at 24 so the text is really bigger (or smaller) than the othe...
by ludo
Tue Jan 21, 2014 3:15 pm
Forum: MobGUI
Topic: Options buttons and script
Replies: 7
Views: 6657

Re: Options buttons and script

splash21 wrote:Hi, Ludo.

If you have a cluster of 3 options buttons (Option1, Option2 and Option3), you can select one by;

Code: Select all

send "mouseDown" to group "Option1"
HTH!
So simple ! Thanks !
by ludo
Tue Jan 21, 2014 2:49 pm
Forum: MobGUI
Topic: Options buttons and script
Replies: 7
Views: 6657

Options buttons and script

Hello,

How set the "selected" button of a cluster by script.

I try without success :
set the mgoption of grp "xx" to the id of grp "yy" of grp "xx"

xx = the cluster
yy = the button.


The goal is to "reset" alls choices and returns to default value for each controls.

Thanks.
by ludo
Mon Jan 20, 2014 7:14 am
Forum: MobGUI
Topic: New MobGui : not compatible with Glass plug-in
Replies: 3
Views: 3635

New MobGui : not compatible with Glass plug-in

Hello, I've tried the new mobgui but it doesn't work for me (Livecode 6.5.1 commercial or 6.1.3 community) : i got 3 "errors" (without any other messages) at the opening of the plug-in. And i cannot drag any control on my stack. I can only change the rect of the stack. I found that is this an incomp...
by ludo
Wed Aug 14, 2013 10:18 am
Forum: Getting Started with LiveCode - Complete Beginners
Topic: Checking for internet connection what's wrong here
Replies: 12
Views: 7281

Re: Checking for internet connection what's wrong here

Hi ludo, Go ahead and remove that put url (pURL) into pURL and just use: put URL("http://www.google.com/?x=" & the millisec) into pURL (note the "put URL") save you a step. This step is just to debug and saw that the url change every time. Other than that how often are you hitting google? I think y...
by ludo
Wed Aug 14, 2013 9:31 am
Forum: Getting Started with LiveCode - Complete Beginners
Topic: Checking for internet connection what's wrong here
Replies: 12
Views: 7281

Re: Checking for internet connection what's wrong here

Hello, Strange issue with me : function checkConnexion put ("http://www.google.com/?x=" &  the millisec) into pURL put url (pURL) into pURL if pURL is empty then return false else return true end if end checkConnexion If the connexion is not active, just few seconds, Livecode return always false eve...
by ludo
Sun Apr 14, 2013 6:05 am
Forum: Internet
Topic: revBrowser error
Replies: 30
Views: 24368

Re: revBrowser error

Hello,

With the LC community edition, the revbrowser.dll external is not present in the standalone (except on MacOS), even if you specify it in the standalone settings.

Someone confirm ?

Thanks.
by ludo
Thu Oct 11, 2012 6:51 am
Forum: iOS Deployment
Topic: Any issues with IOS 6 on iPhone 5 vs iPhone 4?
Replies: 3
Views: 2252

Re: Any issues with IOS 6 on iPhone 5 vs iPhone 4?

Maybe Livecode 5.5.2 and xcode 4.4.1 resolve the problem (i submitted an app, i wait the approval)
But i think only Livecode 5.5.3 (i expect this version soon) and xcode 4.5 could make apps works under iphone 5 and iOS 6.
by ludo
Sun Oct 07, 2012 5:58 pm
Forum: iOS Deployment
Topic: [resolved] xcode : team unknown
Replies: 0
Views: 1599

[resolved] xcode : team unknown

Hello I've two ios developer account, one for personnals apps, one for work. I released an app on the appstore with the work account. I installed mountain lion from scratch and revoke my certificates to made new ones for work with the "new" computer. But in xcode (4.4.1) if all my profiles are valid...
by ludo
Wed Jul 18, 2012 10:52 am
Forum: iOS Deployment
Topic: app language at apple store
Replies: 9
Views: 5650

Re: app language at apple store

The update is on the store.
My app is now in "Français" !

I hope Runrev team add this possibility in the standalone builder.
Because after each update of the live code app, i need to think to change the settings manually.
by ludo
Tue Jul 10, 2012 6:57 am
Forum: iOS Deployment
Topic: app language at apple store
Replies: 9
Views: 5650

Re: app language at apple store

No need,

I've modified th settings file and the english.lproj folder in liveCode.app before created the standalone.
by ludo
Mon Jul 09, 2012 2:50 pm
Forum: iOS Deployment
Topic: app language at apple store
Replies: 9
Views: 5650

Re: app language at apple store

Hello, SO, i've edited this settings.plist and put "Français" in place of "English" in the <key>CFBundleDevelopmentRegion</key> I also renamed the english.lproj folder in the Resources folder of "LiveCode.app" I've created the standalone and submitted to Apple. In the binary details at the "Localiza...

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