Search found 175 matches
- Mon May 03, 2021 11:43 am
- Forum: iOS Deployment
- Topic: Issues (again) to upload to Apple Store
- Replies: 15
- Views: 10010
Re: Issues (again) to upload to Apple Store
Hi, I am sorry to hear you needed to go that far. I must have had a very lucky day. Congratulations to 500 posts! best. Oliver
- Sun Apr 25, 2021 9:55 am
- Forum: Android Deployment
- Topic: Android App Bundle (.aab) Format is getting enforced
- Replies: 43
- Views: 29664
Re: Android App Bundle (.aab) Format is getting enforced
Thanks jacque for the pointer. I am glad that it is on the radar. I signed up to the list. Google claims: Most app projects won’t require much effort to build app bundles I hope that is true. I feel a bit sorry for the LC team for being constantly forced to comply with the demands of Google or Apple...
- Sun Apr 25, 2021 9:39 am
- Forum: Multimedia
- Topic: Player control in iOS vs Android - duration and play start
- Replies: 5
- Views: 6747
Re: Player control in iOS vs Android - duration and play start
Hi Jimi, setting the filename to empty doesn't have any effect. From my expereince this empty filename trick is only needed with the player object when deploying to desktop, but not with the player mobile control. In any case, the bug is recognized by the LC team and a fix is apparently scheduled fo...
- Sat Apr 24, 2021 2:18 pm
- Forum: iOS Deployment
- Topic: Issues (again) to upload to Apple Store
- Replies: 15
- Views: 10010
Re: Issues (again) to upload to Apple Store
Hi Simon, I can report a succesful upgrade of my development environment to MacOs Catalina 10.15.7, Xcode 12.1 and LC 9.6.2 rc5. It was remarkably glitch free. After the upgrade I opened my livecode project, saved it as standalone for iOS with my exisiting distribution provisioning profile, did the ...
- Sat Apr 24, 2021 1:20 pm
- Forum: iOS Deployment
- Topic: Issues (again) to upload to Apple Store
- Replies: 15
- Views: 10010
Re: Issues (again) to upload to Apple Store
Hi, I have upgraded to Catalina 10.15.7 and Xcode 12.1. and did several ritualistic sacrifices to the apple gods to ensure submission to the app store would continue to work. I will report back as soon as I have some results.
Best
Oliver
Best
Oliver
- Fri Apr 23, 2021 6:45 pm
- Forum: Multimedia
- Topic: Player control in iOS vs Android - duration and play start
- Replies: 5
- Views: 6747
Re: Player control in iOS vs Android - duration and play start
Hi,
I have tried all kind of things. But I just figured out that it is a known bug for iOS.
https://quality.livecode.com/show_bug.cgi?id=22650
But the MergAV workaround is okay.
Best
oliver
I have tried all kind of things. But I just figured out that it is a known bug for iOS.
https://quality.livecode.com/show_bug.cgi?id=22650
But the MergAV workaround is okay.
Best
oliver
- Fri Apr 23, 2021 5:37 pm
- Forum: Android Deployment
- Topic: Android App Bundle (.aab) Format is getting enforced
- Replies: 43
- Views: 29664
Android App Bundle (.aab) Format is getting enforced
Hi, I just noticed that from August 2021 the Android App Bundle publishing format becomes mandatory. How will this affect apps made in LC? Starting August 2021, new apps will be required to target API level 30 (Android 11) and use the Android App Bundle publishing format. Starting November 2021, all...
- Fri Apr 23, 2021 4:57 pm
- Forum: iOS Deployment
- Topic: Issues (again) to upload to Apple Store
- Replies: 15
- Views: 10010
Re: Issues (again) to upload to Apple Store
Hi Simon, congrats for solving the issue. Did you now receive the same warning when delivering the app via transporter? WARNING ITMS-90725: "SDK Version Issue. This app was built with the iOS 13.2 SDK. All iOS apps submitted to the App Store must be built with the iOS 13 SDK or later, included in Xc...
- Fri Apr 23, 2021 4:52 pm
- Forum: iOS Deployment
- Topic: Problem with mobilecontrol player object
- Replies: 15
- Views: 10525
Re: Problem with mobilecontrol player object
What a relief that it is a known bug. Thanks for creating the bug report, nice that it is on the road-map. I spent quite some hours with this, it was hard to narrow it down since it was so random. Btw. I couldnt figure out if MergAV can display a native controller for the video? Something like this:...
- Fri Apr 23, 2021 10:06 am
- Forum: iOS Deployment
- Topic: App Store review guideline 2-1
- Replies: 7
- Views: 4504
Re: App Store review guideline 2-1
Hi, how did the story end? Did you manage to get the app aproved finally? Thanks for sharing any insights. I am in the middle of that process, being afraid of big daddy apple not wanting my app. oliver
- Fri Apr 23, 2021 10:02 am
- Forum: iOS Deployment
- Topic: Problem with mobilecontrol player object
- Replies: 15
- Views: 10525
Re: Problem with mobilecontrol player object
Hi Steve, I believe I encounetred a similar issue, I posted it here: https://forums.livecode.com/viewtopic.php?f=10&t=35772 before I found your forum post. Could you share the link to the bug report, perhaps I can add to it if needed. Have you tried your stack with MergAV? It seemed to work fine and...
- Fri Apr 23, 2021 9:11 am
- Forum: iOS Deployment
- Topic: 3rd days struggling with certificates, identifiers & Profiles
- Replies: 10
- Views: 5499
Re: 3rd days struggling with certificates, identifiers & Profiles
Hi, I had the same issue, this tip from the apple forum helped me: https://developer.apple.com/forums/thread/662300 It somehow has to do with Xcode 11.3 not automatically updating the "Apple Worldwide Developer Relations Intermediate Certificate" that expired on January 28, 2021. Therefore my Apple ...
- Fri Apr 23, 2021 9:01 am
- Forum: iOS Deployment
- Topic: Issues (again) to upload to Apple Store
- Replies: 15
- Views: 10010
Re: Issues (again) to upload to Apple Store
Hi Simon, I have the same or at least similar development set-up. Macos 14.6, Xcode 13.3, LC 9.6.1 Indy. I created a distribution profile for iOS and I was able to deliver the app via transporter (with a warning, see below). Initially I had problems with my provisioning profile as well, and after tw...
- Thu Apr 22, 2021 11:24 am
- Forum: Multimedia
- Topic: Player control in iOS vs Android - duration and play start
- Replies: 5
- Views: 6747
Re: Player control in iOS vs Android - duration and play start
I tested the player control for iOS a bit further, it behaves unreliably in my environment. LC 9.6.1 MacOSX 10.14.6 XCODE 11.13.1. I attach a demostack. You need to open it in an iOS simulator, it wont work in the IDE. I use the Iphone 11 simulator.The pull down button allows to choose different vid...
- Mon Apr 19, 2021 5:23 pm
- Forum: Multimedia
- Topic: Player control in iOS vs Android - duration and play start
- Replies: 5
- Views: 6747
Player control in iOS vs Android - duration and play start
Hi, i have created a mobile player control. I want to display a custom progressbar to indicate the progress of the movie. I use the following to get the values needed for calculating the width of my progressbar: put mobileControlGet("video", "currentTime") into timecode put mobileControlGet("video",...